Magnemite

The Electric/Steel type Pokemon. Explore its data in Sword & Shield.

National #81Sword & Shield #105

Magnemite - Electric/Steel type Pokemon from Pokemon Sword and Shield with stats, moves, and evolution data
ElectricSteel

Pokemon Details

Species: Magnet Pokémon

Height: 0.3 m

Weight: 6 kg

Abilities:

  • Magnet Pull
  • Sturdy
  • Analytic (Hidden Ability)

Training

EV Yield: 1 Special-attack

Catch Rate: 190

Base Friendship: 70

Base Exp: 65

Growth Rate: Medium Fast

Breeding

Egg Groups:

  • Mineral

Egg Cycles (Steps):

  • Min: 4884
  • Max: 5140

Gender:

  • Genderless

Viewing Sword & Shield Version

This page shows data specific to this game only

View All Games

Stats

35
70
25
95
55
45
Total
325

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Tackle1NormalPhysical40100
Thunder Shock1ElectricSpecial40100
Supersonic4NormalStatus-55
Thunder Wave8ElectricStatus-90
Electro Ball12ElectricSpecial-100
Gyro Ball16SteelPhysical-100
Spark20ElectricPhysical65100
Screech24NormalStatus-85
Magnet Rise28ElectricStatus--
Flash Cannon32SteelSpecial80100
Discharge36ElectricSpecial80100
Metal Sound40SteelStatus-85
Light Screen44PsychicStatus--
Lock On48NormalStatus--
Zap Cannon52ElectricSpecial12050

Game Locations

GameLocation
SwordChallenge Beach - Wild special-encounter - Special-method
ShieldChallenge Beach - Wild special-encounter - Special-method

Pokedex Entries

GameEntry
SwordAt times, Magnemite runs out of electricity and ends up on the ground. If you give batteries to a grounded Magnemite, it’ll start moving again.
ShieldIt subsists on electricity. As Magnemite flies, it emits electromagnetic waves from the units on each side of its body.