Klink

The Steel type Pokemon. Explore its data in Black & White.

National #599Black & White #105

Klink - Steel type Pokemon from Pokemon Black and White with stats, moves, and evolution data
Steel

Pokemon Details

Species: Gear Pokémon

Height: 0.3 m

Weight: 21 kg

Abilities:

  • Plus
  • Minus
  • Clear Body (Hidden Ability)

Training

EV Yield: 1 Defense

Catch Rate: 130

Base Friendship: 50

Base Exp: 60

Growth Rate: Medium Slow

Breeding

Egg Groups:

  • Mineral

Egg Cycles (Steps):

  • Min: 4884
  • Max: 5140

Gender:

  • Genderless

Viewing Black & White Version

This page shows data specific to this game only

View All Games

Stats

55
70
40
45
60
30
Total
300

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Vicegrip1NormalPhysical55100
Charge6ElectricStatus--
Thundershock11ElectricSpecial40100
Gear Grind16SteelPhysical5085
Bind21NormalPhysical1585
Charge Beam26ElectricSpecial5090
Autotomize31SteelStatus--
Mirror Shot36SteelSpecial6585
Screech39NormalStatus-85
Discharge42ElectricSpecial80100
Metal Sound45SteelStatus-85
Shift Gear48SteelStatus--
Lock On51NormalStatus--
Zap Cannon54ElectricSpecial12050
Hyper Beam57NormalSpecial15090

Game Locations

GameLocation
BlackChargestone Cave - Wild P2 Laboratory - Wild chargestone-cave-1f - Walk chargestone-cave-b1f - Walk chargestone-cave-b2f - Walk p2-laboratory-area - Walk
WhiteChargestone Cave - Wild P2 Laboratory - Wild chargestone-cave-1f - Walk chargestone-cave-b1f - Walk chargestone-cave-b2f - Walk p2-laboratory-area - Walk

Pokedex Entries

GameEntry
BlackThe two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
WhiteInterlocking two bodies and spinning around generates the energy they need to live.