Klink

The Steel type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #599• Available in 3 game versions

Klink - Steel type Pokemon from all Pokémon games with stats, moves, and evolution data
Steel

Pokemon Details

Species: Gear Pokémon

Height: 0.3 m

Weight: 21 kg

Abilities:

  • Plus
  • Minus
  • Clear Body (Hidden Ability)

Training

EV Yield: 1 Defense

Catch Rate: 130

Base Friendship: 50

Base Exp: 60

Growth Rate: Medium Slow

Breeding

Egg Groups:

  • Mineral

Egg Cycles (Steps):

  • Min: 4884
  • Max: 5140

Gender:

  • Genderless

Available Game Versions

Click a game to view specific data

Stats

55
70
40
45
60
30
Total
300

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves from All Games

The moves shown below are collected from all games where Klink appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Vicegrip1NormalPhysical55100
Thunder Shock1ElectricSpecial40100
Vise Grip1NormalPhysical55100
Charge6ElectricStatus--
Thundershock11ElectricSpecial40100
Gear Grind16SteelPhysical5085
Bind21NormalPhysical1585
Charge Beam26ElectricSpecial5090
Autotomize31SteelStatus--
Mirror Shot36SteelSpecial6585
Screech39NormalStatus-85
Discharge42ElectricSpecial80100
Metal Sound45SteelStatus-85
Shift Gear48SteelStatus--
Lock On51NormalStatus--
Zap Cannon54ElectricSpecial12050
Hyper Beam57NormalSpecial15090

Game Locations

GameLocation
BlackChargestone Cave - Wild P2 Laboratory - Wild chargestone-cave-1f - Walk chargestone-cave-b1f - Walk chargestone-cave-b2f - Walk p2-laboratory-area - Walk
Black2Chargestone Cave - Wild chargestone-cave-1f - Walk chargestone-cave-b1f - Walk chargestone-cave-b2f - Walk
ShieldAxew's Eye - Wild Dappled Grove - Wild Hammerlocke Hills - Wild North Lake Miloch - Wild Route 3 - Wild South Lake Miloch - Wild West Lake Axewell - Wild axews-eye-area - Walk dappled-grove-area - Walk galar-route-3-east - Walk north-lake-miloch-area - Overworld south-lake-miloch-main - Overworld south-lake-miloch-main - Walk west-lake-axewell-area - Overworld west-lake-axewell-area - Walk

Pokedex Entries

GameEntry
BlackThe two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
WhiteInterlocking two bodies and spinning around generates the energy they need to live.
Black2Two bodies comprise a fixed pair. They spin around each other to generate energy.
White2Two bodies comprise a fixed pair. They spin around each other to generate energy.
SwordThe two minigears that compose this Pokémon are closer than twins. They mesh well only with each other.
ShieldIt’s suspected that Klink were the inspiration behind ancient people’s invention of the first gears.