Oranguru

The Normal/Psychic type Pokemon. Explore its data in Ultra Sun & Ultra Moon.

National #765Ultra Sun & Ultra Moon #215

Oranguru - Normal/Psychic type Pokemon from Pokemon Ultra Sun and Ultra Moon with stats, moves, and evolution data
NormalPsychic

Pokemon Details

Species: Sage Pokémon

Height: 1.5 m

Weight: 76 kg

Abilities:

  • Inner Focus
  • Telepathy
  • Symbiosis (Hidden Ability)

Training

EV Yield: 2 Special-defense

Catch Rate: 45

Base Friendship: 50

Base Exp: 172

Growth Rate: Slow

Breeding

Egg Groups:

  • Field

Egg Cycles (Steps):

  • Min: 4884
  • Max: 5140

Gender:

  • Male: 50%
  • Female: 50%

Viewing Ultra Sun & Ultra Moon Version

This page shows data specific to this game only

View All Games

Stats

60
80
90
90
110
60
Total
490

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Confusion1PsychicSpecial50100
After You4NormalStatus--
Taunt8DarkStatus-100
Quash11DarkStatus-100
Stored Power15PsychicSpecial20100
Psych Up18NormalStatus--
Feint Attack22DarkPhysical60-
Nasty Plot25DarkStatus--
Zen Headbutt29PsychicPhysical8090
Instruct32PsychicStatus--
Foul Play36DarkPhysical95100
Calm Mind39PsychicStatus--
Future Sight46PsychicSpecial120100
Trick Room50PsychicStatus--

Game Locations

GameLocation
UltraSunTrade/migrate From Another Game - Wild
UltraMoonLush Jungle - Wild lush-jungle-north - Walk lush-jungle-south - Bubbling-spots lush-jungle-south - Walk lush-jungle-west - Bubbling-spots lush-jungle-west - Walk

Pokedex Entries

GameEntry
UltraSunIt normally spends its time meditating in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases.
UltraMoonOranguru don’t get along with each other, so they’re always engaging in battles of wits to decide which one is superior.