Oranguru
The type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.
Pokédex #765• Available in 4 game versions

Pokemon Details
Species: Sage Pokémon
Height: 1.5 m
Weight: 76 kg
Abilities:
Training
EV Yield:
Catch Rate: 45
Base Friendship: 50
Base Exp: 172
Growth Rate: Slow
Breeding
Egg Groups:
Egg Cycles (Steps):
- Min:
- Max:
Gender:
- Male: %
- Female: %
Available Game Versions
Click a game to view specific dataStats
Total
0
Type Guide
Learn when this Pokémon is a good pick. “Great against” are types your moves hit hard. “Watch out for” are move types that hit you hard.
Great against
No clear advantages.
Watch out for
No major threats.
Not very effective on
No notable resistances from opponents.
Takes reduced damage from
No notable resistances.
Try a matchup
Pick the opponent’s types to see how your moves perform.
Your damage:×1Even
Tip: Dual-type opponents combine both types. For example, Water/Flying takes ×4 from Electric moves.
Pokémon Moves by Learning Method
Moves from All Games
The moves shown below are collected from all games where Oranguru appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Confusion | 1 | Psychic | Special | 50 | 100 |
After You | 4 | Normal | Status | - | - |
Taunt | 8 | Dark | Status | - | 100 |
Quash | 11 | Dark | Status | - | 100 |
Stored Power | 15 | Psychic | Special | 20 | 100 |
Psych Up | 18 | Normal | Status | - | - |
Feint Attack | 22 | Dark | Physical | 60 | - |
Nasty Plot | 25 | Dark | Status | - | - |
Zen Headbutt | 29 | Psychic | Physical | 80 | 90 |
Instruct | 32 | Psychic | Status | - | - |
Foul Play | 36 | Dark | Physical | 95 | 100 |
Calm Mind | 39 | Psychic | Status | - | - |
Future Sight | 46 | Psychic | Special | 120 | 100 |
Trick Room | 50 | Psychic | Status | - | - |
Pokedex Entries
Game | Entry |
---|---|
Sun | Known for its extreme intelligence, this Pokémon will look down on inexperienced Trainers, so it’s best suited to veteran Trainers. |
Moon | Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking. |
UltraSun | It normally spends its time meditating in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases. |
UltraMoon | Oranguru don’t get along with each other, so they’re always engaging in battles of wits to decide which one is superior. |
Sword | With waves of its fan—made from leaves and its own fur—Oranguru skillfully gives instructions to other Pokémon. |
Shield | It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it. |
Scarlet | People used to mistake Oranguru for a human when they saw it issue command after command to the other Pokémon of the forest. |
Violet | This Pokémon lives quietly in the depths of the forest. The purple, cape-like fur gets longer and longer as Oranguru ages. |