Golduck

The Water type Pokemon. Explore its data in Black 2 & White 2.

National #55Black 2 & White 2 #29

Golduck - Water type Pokemon from Black2 White2 with stats, moves, and evolution data
Water

Pokemon Details

Species: Duck Pokémon

Height: 1.7 m

Weight: 76.6 kg

Abilities:

  • Damp
  • Cloud Nine
  • Swift Swim (Hidden Ability)

Training

EV Yield: 2 Special-attack

Catch Rate: 75

Base Friendship: 50

Base Exp: 175

Growth Rate: Medium Fast

Breeding

Egg Groups:

  • Field
  • Water 1

Egg Cycles (Steps):

  • Min: 4884
  • Max: 5140

Gender:

  • Male: 50%
  • Female: 50%

Viewing Black 2 & White 2 Version

This page shows data specific to this game only

View All Games

Stats

82
78
80
95
80
85
Total
500

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Scratch1NormalPhysical40100
Water Sport1WaterStatus--
Aqua Jet1WaterPhysical40100
Tail Whip4NormalStatus-100
Water Gun8WaterSpecial40100
Disable11NormalStatus-100
Confusion15PsychicSpecial50100
Water Pulse18WaterSpecial60100
Fury Swipes22NormalPhysical1880
Screech25NormalStatus-85
Zen Headbutt29PsychicPhysical8090
Aqua Tail32WaterPhysical9090
Soak38WaterStatus-100
Psych Up43NormalStatus--
Amnesia49PsychicStatus--
Hydro Pump54WaterSpecial12080
Wonder Room60PsychicStatus--

Game Locations

GameLocation
Black214 - Wild 22 - Wild 23 - Wild Abundant Shrine - Wild Nature Preserve - Wild Nature Sanctuary - Wild Route 11 - Wild Seaside Cave - Wild Village Bridge - Wild abundant-shrine-area - Dark-grass abundant-shrine-area - Walk abundant-shrine-hidden-grotto-shrine - Hidden-grotto nature-sanctuary-area - Dark-grass nature-sanctuary-area - Walk seaside-cave-1f - Walk seaside-cave-b1f - Walk unova-route-11-area - Dark-grass unova-route-11-area - Walk unova-route-14-area - Dark-grass unova-route-14-area - Walk unova-route-22-area - Dark-grass unova-route-22-area - Walk unova-route-23-area - Dark-grass unova-route-23-area - Walk unova-route-23-hidden-grotto - Hidden-grotto village-bridge-area - Dark-grass village-bridge-area - Walk
White214 - Wild 22 - Wild 23 - Wild Abundant Shrine - Wild Nature Preserve - Wild Nature Sanctuary - Wild Route 11 - Wild Seaside Cave - Wild Village Bridge - Wild abundant-shrine-area - Dark-grass abundant-shrine-area - Walk abundant-shrine-hidden-grotto-shrine - Hidden-grotto nature-sanctuary-area - Dark-grass nature-sanctuary-area - Walk seaside-cave-1f - Walk seaside-cave-b1f - Walk unova-route-11-area - Dark-grass unova-route-11-area - Walk unova-route-14-area - Dark-grass unova-route-14-area - Walk unova-route-22-area - Dark-grass unova-route-22-area - Walk unova-route-23-area - Dark-grass unova-route-23-area - Walk unova-route-23-hidden-grotto - Hidden-grotto village-bridge-area - Dark-grass village-bridge-area - Walk

Pokedex Entries

GameEntry
Black2When its forehead shines mysteriously, Golduck can use the full extent of its power.
White2When its forehead shines mysteriously, Golduck can use the full extent of its power.