Mime-jr

The Psychic/Fairy type Pokemon. Explore its data in Sword & Shield.

National #439Sword & Shield #364

Mime-jr - Psychic/Fairy type Pokemon from Pokemon Sword and Shield with stats, moves, and evolution data
PsychicFairy

Pokemon Details

Species: Mime Pokémon

Height: 0.6 m

Weight: 13 kg

Abilities:

  • Soundproof
  • Filter
  • Technician (Hidden Ability)

Training

EV Yield: 1 Special-defense

Catch Rate: 145

Base Friendship: 50

Base Exp: 62

Growth Rate: Medium Fast

Breeding

Egg Groups:

  • Undiscovered

Egg Cycles (Steps):

  • Min: 6169
  • Max: 6425

Gender:

  • Male: 50%
  • Female: 50%

Viewing Sword & Shield Version

This page shows data specific to this game only

View All Games

Stats

25
45
20
70
90
60
Total
310

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Copycat1NormalStatus--
Pound1NormalPhysical40100
Baton Pass4NormalStatus--
Encore8NormalStatus-100
Confusion12PsychicSpecial50100
Role Play16PsychicStatus--
Protect20NormalStatus--
Recycle24NormalStatus--
Psybeam28PsychicSpecial65100
Mimic32NormalStatus--
Safeguard36NormalStatus--
Reflect36PsychicStatus--
Light Screen36PsychicStatus--
Sucker Punch40DarkPhysical70100
Dazzling Gleam44FairySpecial80100
Teeter Dance52NormalStatus-100

Game Locations

GameLocation
SwordBallimere Lake - Wild Frigid Sea - Wild Frostpoint Field - Wild Giant's Bed - Wild Giant's Foot - Wild Old Cemetery - Wild Slippery Slope - Wild Snowslide Slope - Wild Three-Point Pass - Wild rolling-fields-main - Overworld-special
ShieldBallimere Lake - Wild Frigid Sea - Wild Frostpoint Field - Wild Giant's Bed - Wild Giant's Foot - Wild Old Cemetery - Wild Slippery Slope - Wild Snowslide Slope - Wild Three-Point Pass - Wild rolling-fields-main - Overworld-special

Pokedex Entries

GameEntry
SwordIt mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.
ShieldIt looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice.