Mime-jr

The Psychic/Fairy type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #439• Available in 7 game versions

Mime-jr - Psychic/Fairy type Pokemon from all Pokémon games with stats, moves, and evolution data
PsychicFairy

Pokemon Details

Species: Mime Pokémon

Height: 0.6 m

Weight: 13 kg

Abilities:

  • Soundproof
  • Filter
  • Technician (Hidden Ability)

Training

EV Yield: 1 Special-defense

Catch Rate: 145

Base Friendship: 50

Base Exp: 62

Growth Rate: Medium Fast

Breeding

Egg Groups:

  • Undiscovered

Egg Cycles (Steps):

  • Min: 6169
  • Max: 6425

Gender:

  • Male: 50%
  • Female: 50%

Stats

25
45
20
70
90
60
Total
310

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves from All Games

The moves shown below are collected from all games where Mime-jr appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Tickle1NormalStatus-100
Barrier1PsychicStatus--
Confusion1PsychicSpecial50100
Pound1NormalPhysical40100
Copycat4NormalStatus--
Hypnosis6PsychicStatus-60
Meditate8PsychicStatus--
Encore11NormalStatus-100
Double Slap11NormalPhysical1585
Iron Defense11SteelStatus--
Doubleslap15NormalPhysical1585
Mimic18NormalStatus--
Zen Headbutt18PsychicPhysical8090
Protect20NormalStatus--
Light Screen22PsychicStatus--
Reflect22PsychicStatus--
Psybeam25PsychicSpecial65100
Substitute29NormalStatus--
Recycle32NormalStatus--
Trick36PsychicStatus-100
Sucker Punch40DarkPhysical70100
Role Play43PsychicStatus--
Calm Mind43PsychicStatus--
Dazzling Gleam44FairySpecial80100
Baton Pass46NormalStatus--
Safeguard50NormalStatus--
Teeter Dance52NormalStatus-100

Game Locations

GameLocation
LegendsArceusHorseshoe Plains - Wild Sandgem Flats - Wild special-encounter - Special-method
Diamond210 - Wild Route 209 - Wild Trophy Garden - Wild sinnoh-route-209-area - Walk sinnoh-route-210-south-towards-solaceon-town - Walk trophy-garden-area - Walk
PearlTrophy Garden - Wild trophy-garden-area - Walk
XReflection Cave - Wild reflection-cave-unknown-area-305 - Horde reflection-cave-unknown-area-306 - Horde reflection-cave-unknown-area-307 - Horde reflection-cave-unknown-area-308 - Horde
UltraMoonHau'oli City - Wild hauoli-city-shopping-district - Walk
ShieldBallimere Lake - Wild Frigid Sea - Wild Frostpoint Field - Wild Giant's Bed - Wild Giant's Foot - Wild Old Cemetery - Wild Slippery Slope - Wild Snowslide Slope - Wild Three-Point Pass - Wild rolling-fields-main - Overworld-special
BrilliantDiamond210 - Wild Route 209 - Wild special-encounter - Special-method
ShiningPearlBreed Mr. Mime/Mr. Rime - Wild special-encounter - Special-method
ArceusSpecial-encounter - Special-method

Pokedex Entries

GameEntry
LegendsArceusKnown to turn up in bustling marketplaces now and again. It mimics people much as a child would, then watches how they react, eyes sparkling.
DiamondIt habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
PearlIt likes places where people gather. It mimics foes to confuse them, then makes its getaway.
PlatinumIt mimics the expressions and motions of those it sees to understand the feelings of others.
XIn an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
YIt habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
UltraSunIt does its absolute best to mimic the movements and expressions of its opponents, but it’s still not very good at it.
UltraMoonWhen this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.
SwordIt mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.
ShieldIt looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice.
BrilliantDiamondIt habitually mimics foes. The mimicked foe is said to be unable to look away from Mime Jr.
ShiningPearlIt likes places where people gather. It mimics foes to confuse them, then makes its getaway.