Ludicolo

The Water/Grass type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #272• Available in 6 game versions

Ludicolo - Water/Grass type Pokemon from all Pokémon games with stats, moves, and evolution data
WaterGrass

Pokemon Details

Species: Carefree Pokémon

Height: 1.5 m

Weight: 55 kg

Abilities:

  • Swift Swim
  • Rain Dish
  • Own Tempo (Hidden Ability)

Training

EV Yield: 3 Special-defense

Catch Rate: 45

Base Friendship: 50

Base Exp: 216

Growth Rate: Medium Slow

Breeding

Egg Groups:

  • Grass
  • Water 1

Egg Cycles (Steps):

  • Min: 3599
  • Max: 3855

Gender:

  • Male: 50%
  • Female: 50%

Available Game Versions

Click a game to view specific data

Stats

70
70
80
90
100
70
Total
480

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves from All Games

The moves shown below are collected from all games where Ludicolo appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Astonish1GhostPhysical30100
Growl1NormalStatus-100
Absorb1GrassSpecial20100
Nature Power1NormalStatus--
Mega Drain1GrassSpecial40100
Mist1IceStatus--
Rain Dance1WaterStatus--
Teeter Dance1NormalStatus-100
Water Gun1WaterSpecial40100
Zen Headbutt1PsychicPhysical8090
Bubble Beam1WaterSpecial65100
Energy Ball1GrassSpecial90100
Fake Out1NormalPhysical40100
Flail1NormalPhysical-100
Fury Swipes1NormalPhysical1880
Giga Drain1GrassSpecial75100
Hydro Pump1WaterSpecial11080
Knock Off1DarkPhysical65100

Game Locations

GameLocation
RubyTrade/migrate From Another Game - Wild evolution-only - Evolution
SapphireEvolve Lotad/Lombre - Evolution evolution-only - Evolution
SwordTrade/migrate From Another Game - Wild
ShieldEvolve Lotad/Lombre - Evolution dappled-grove-area - Overworld-special
ScarletLocation Data Not Yet Available - Wild evolution-only - Evolution

Pokedex Entries

GameEntry
RubyLUDICOLO begins dancing as soon as it hears cheerful, festive music. This POKéMON is said to appear when it hears the singing of children on hiking outings.
SapphireUpon hearing an upbeat and cheerful rhythm, the cells in LUDICOLO’s body become very energetic and active. Even in battle, this POKéMON will exhibit an amazing amount of power.
EmeraldWhen it hears festive music, all the cells in its body become stimulated, and it begins moving in rhythm. It does not quail even when it faces a tough opponent.
XIf it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
YThe rhythm of bright, festive music activates Ludicolo’s cells, making it more powerful.
OmegaRubyLudicolo begins dancing as soon as it hears cheerful, festive music. This Pokémon is said to appear when it hears the singing of children on hiking outings.
AlphaSapphireUpon hearing an upbeat and cheerful rhythm, the cells in Ludicolo’s body become very energetic and active. Even in battle, this Pokémon will exhibit an amazing amount of power.
SwordThe rhythm of bright, festive music activates Ludicolo’s cells, making it more powerful.
ShieldIf it hears festive music, it begins moving in rhythm in order to amplify its power.