Marill

The Water/Fairy type Pokemon. Explore its data in Sword & Shield.

National #183Sword & Shield #140

Marill - Water/Fairy type Pokemon from Pokemon Sword and Shield with stats, moves, and evolution data
WaterFairy

Pokemon Details

Species: Aqua Mouse Pokémon

Height: 0.4 m

Weight: 8.5 kg

Abilities:

  • Thick Fat
  • Huge Power
  • Sap Sipper (Hidden Ability)

Training

EV Yield: 2 Hp

Catch Rate: 190

Base Friendship: 70

Base Exp: 88

Growth Rate: Fast

Breeding

Egg Groups:

  • Fairy
  • Water 1

Egg Cycles (Steps):

  • Min: 2314
  • Max: 2570

Gender:

  • Male: 50%
  • Female: 50%

Viewing Sword & Shield Version

This page shows data specific to this game only

View All Games

Stats

20
50
70
20
50
40
Total
250

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Rollout1RockPhysical3090
Helping Hand1NormalStatus--
Defense Curl1NormalStatus--
Water Gun1WaterSpecial40100
Tail Whip1NormalStatus-100
Tackle1NormalPhysical40100
Bubble Beam6WaterSpecial65100
Charm9FairyStatus-100
Slam12NormalPhysical8075
Bounce15FlyingPhysical8585
Aqua Tail19WaterPhysical9090
Play Rough21FairyPhysical9090
Aqua Ring24WaterStatus--
Rain Dance27WaterStatus--
Hydro Pump30WaterSpecial11080
Double Edge33NormalPhysical120100
Superpower36FightingPhysical120100

Game Locations

GameLocation
SwordEvolve Azurill - Evolution evolution-only - Evolution
ShieldEvolve Azurill - Evolution evolution-only - Evolution

Pokedex Entries

GameEntry
SwordThis Pokémon uses its round tail as a float. The ball of Marill’s tail is filled with nutrients that have been turned into an oil.
ShieldEven after Marill swims in a cold sea, its water- repellent fur dries almost as soon as Marill leaves the water. That’s why this Pokémon is never cold.