Chinchou

The type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

Pokédex #170• Available in 11 game versions

Chinchou -  type Pokemon from  with stats, moves, and evolution data

Pokemon Details

Species: Angler Pokémon

Height: 0.5 m

Weight: 12 kg

Abilities:

    Training

    EV Yield:

    Catch Rate: 190

    Base Friendship: 50

    Base Exp: 66

    Growth Rate: Slow

    Breeding

    Egg Groups:

      Egg Cycles (Steps):

      • Min:
      • Max:

      Gender:

      • Male: %
      • Female: %

      Stats

      Total
      0

      Type Guide

      Learn when this Pokémon is a good pick. “Great against” are types your moves hit hard. “Watch out for” are move types that hit you hard.

      Great against

      No clear advantages.

      Watch out for

      No major threats.

      Not very effective on

      No notable resistances from opponents.

      Takes reduced damage from

      No notable resistances.

      Try a matchup

      Pick the opponent’s types to see how your moves perform.

      Your damage:×1Even

      Tip: Dual-type opponents combine both types. For example, Water/Flying takes ×4 from Electric moves.

      Pokémon Moves by Learning Method

      Moves from All Games

      The moves shown below are collected from all games where Chinchou appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

      Moves learned by leveling up, sorted by level required
      NameLevelTypeCategoryPowerAccuracy
      Thunder Wave1
      Electric
      Status-100
      Bubble1
      Water
      Special20100
      Supersonic5
      Normal
      Status-55
      Flail13
      Normal
      Physical-100
      Water Gun17
      Water
      Special40100
      Spark25
      Electric
      Special65100
      Bubblebeam28
      Water
      Special65100
      Electro Ball28
      Electric
      Special-100
      Confuse Ray29
      Ghost
      Status-100
      Signal Beam31
      Bug
      Special75100
      Bubble Beam31
      Water
      Special65100
      Discharge34
      Electric
      Special80100
      Take Down37
      Normal
      Physical9085
      Aqua Ring39
      Water
      Status--
      Hydro Pump41
      Water
      Special12080
      Ion Deluge47
      Electric
      Status--
      Charge49
      Electric
      Status--

      Game Locations

      GameLocation
      Gold27 - Wild New Bark Town - Wild Olivine City - Wild Pallet Town - Wild Route 26 - Wild Union Cave - Wild Vermilion City - Wild
      Crystal27 - Wild New Bark Town - Wild Olivine City - Wild Pallet Town - Wild Route 26 - Wild Vermilion City - Wild
      Ruby126 - Wild Route 124 - Wild
      Heartgold21 - Wild 26 - Wild 27 - Wild 41 - Wild 47 - Wild Cinnabar Island - Wild New Bark Town - Wild Pallet Town - Wild Route 20 - Wild Vermilion City - Wild
      XAzure Bay - Wild Shalour City - Wild
      AlphaSapphire124 - Wild 126 - Wild 128 - Wild 129 - Wild 130 - Wild Route 107 - Wild
      MoonRoute 8 - Wild
      UltraMoonAkala Outskirts - Wild Route 8 - Wild
      ShieldEast Lake Axewell - Wild Giant's Mirror - Wild Honeycalm Island - Wild Honeycalm Sea - Wild Hulbury - Wild Insular Sea - Wild Stepping-Stone Sea - Wild West Lake Axewell - Wild Workout Sea - Wild
      ScarletLocation Data Not Yet Available - Wild

      Pokedex Entries

      GameEntry
      GoldIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
      SilverOn the dark ocean floor, its only means of communication is its constantly flashing lights.
      CrystalIts antennae, which evolved from a fin, have both positive and negative charges flowing through them.
      RubyCHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This POKéMON flashes its electric lights to exchange signals with others.
      SapphireCHINCHOU’s two antennas are filled with cells that generate strong electricity. This POKéMON’s cells create so much electrical power, it even makes itself tingle slightly.
      EmeraldWhen it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight’s reach.
      HeartgoldIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
      SoulsilverOn the dark ocean floor, its only means of communication is its constantly flashing lights.
      XOn the dark ocean floor, its only means of communication is its constantly flashing lights.
      YIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
      OmegaRubyChinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
      AlphaSapphireChinchou’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
      SunIts two antennae were originally fins. It discharges electricity to stun its prey before attacking.
      MoonIt lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.
      UltraSunIts two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing.
      UltraMoonChinchou blink their shining antennae at one another to claim their respective turf.
      SwordIts antennae, which evolved from a fin, have both positive and negative charges flowing through them.
      ShieldOn the dark ocean floor, its only means of communication is its constantly flashing lights.