Chinchou

The Water/Electric type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #170• Available in 11 game versions

Chinchou - Water/Electric type Pokemon from all Pokémon games with stats, moves, and evolution data
WaterElectric

Pokemon Details

Species: Angler Pokémon

Height: 0.5 m

Weight: 12 kg

Abilities:

    Training

    EV Yield: 1 Hp

    Catch Rate: 190

    Base Friendship: 50

    Base Exp: 66

    Growth Rate: Slow

    Breeding

    Egg Groups:

    • Water 2

    Egg Cycles (Steps):

    • Min: 4884
    • Max: 5140

    Gender:

    • Male: 50%
    • Female: 50%

    Stats

    38
    38
    75
    56
    56
    67
    Total
    330

    This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

    2×/4×Super effective
    ½×/¼×Not very effective
    No effect
    Normal damage
    Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
    Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
    Normal½×½×
    Fire½×½×½×½×
    Water½×½×½×
    Electric½×½×½×
    Grass½×½×½×½×½×½×½×
    Ice½×½×½×½×
    Fighting½×½×½×½×½×
    Poison½×½×½×½×
    Ground½×½×
    Flying½×½×½×
    Psychic½×½×
    Bug½×½×½×½×½×½×½×
    Rock½×½×½×
    Ghost½×
    Dragon½×
    Dark½×½×½×
    Steel½×½×½×½×
    Fairy½×½×½×

    Try a matchup

    Pick the opponent’s types to see how your moves perform.

    Your damage:×1Even

    Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

    Pokémon Moves by Learning Method

    Moves from All Games

    The moves shown below are collected from all games where Chinchou appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

    Moves learned by leveling up, sorted by level required
    NameLevelTypeCategoryPowerAccuracy
    Bubble1WaterSpecial20100
    Thunder Wave1ElectricStatus-100
    Supersonic5NormalStatus-55
    Flail13NormalPhysical-100
    Water Gun17WaterSpecial40100
    Spark25ElectricSpecial65100
    Bubblebeam28WaterSpecial65100
    Electro Ball28ElectricSpecial-100
    Confuse Ray29GhostStatus-100
    Signal Beam31BugSpecial75100
    Bubble Beam31WaterSpecial65100
    Discharge34ElectricSpecial80100
    Take Down37NormalPhysical9085
    Aqua Ring39WaterStatus--
    Hydro Pump41WaterSpecial12080
    Ion Deluge47ElectricStatus--
    Charge49ElectricStatus--

    Game Locations

    GameLocation
    Gold27 - Wild New Bark Town - Wild Olivine City - Wild Pallet Town - Wild Route 26 - Wild Union Cave - Wild Vermilion City - Wild cinnabar-island-area - Good-rod cinnabar-island-area - Super-rod johto-sea-route-41-area - Good-rod johto-sea-route-41-area - Super-rod kanto-route-26-area - Good-rod kanto-route-26-area - Super-rod kanto-route-27-area - Good-rod kanto-route-27-area - Super-rod kanto-sea-route-20-area - Good-rod kanto-sea-route-20-area - Super-rod kanto-sea-route-21-area - Good-rod kanto-sea-route-21-area - Super-rod new-bark-town-area - Good-rod new-bark-town-area - Super-rod pallet-town-area - Good-rod pallet-town-area - Super-rod vermilion-city-area - Good-rod vermilion-city-area - Super-rod vermilion-city-ss-anne-dock - Good-rod vermilion-city-ss-anne-dock - Super-rod
    Crystal27 - Wild New Bark Town - Wild Olivine City - Wild Pallet Town - Wild Route 26 - Wild Vermilion City - Wild cinnabar-island-area - Good-rod cinnabar-island-area - Super-rod johto-sea-route-41-area - Good-rod johto-sea-route-41-area - Super-rod kanto-route-26-area - Good-rod kanto-route-26-area - Super-rod kanto-route-27-area - Good-rod kanto-route-27-area - Super-rod kanto-sea-route-20-area - Good-rod kanto-sea-route-20-area - Super-rod kanto-sea-route-21-area - Good-rod kanto-sea-route-21-area - Super-rod new-bark-town-area - Good-rod new-bark-town-area - Super-rod pallet-town-area - Good-rod pallet-town-area - Super-rod vermilion-city-area - Good-rod vermilion-city-area - Super-rod vermilion-city-ss-anne-dock - Good-rod vermilion-city-ss-anne-dock - Super-rod
    Ruby126 - Wild Route 124 - Wild hoenn-route-124-underwater - Seaweed hoenn-route-126-underwater - Seaweed
    Heartgold21 - Wild 26 - Wild 27 - Wild 41 - Wild 47 - Wild Cinnabar Island - Wild New Bark Town - Wild Pallet Town - Wild Route 20 - Wild Vermilion City - Wild cinnabar-island-area - Good-rod cinnabar-island-area - Super-rod johto-route-47-area - Good-rod johto-route-47-area - Super-rod johto-sea-route-41-area - Good-rod johto-sea-route-41-area - Super-rod kanto-route-26-area - Good-rod kanto-route-26-area - Super-rod kanto-route-27-area - Good-rod kanto-route-27-area - Super-rod kanto-sea-route-20-area - Good-rod kanto-sea-route-20-area - Super-rod kanto-sea-route-21-area - Good-rod kanto-sea-route-21-area - Super-rod new-bark-town-area - Good-rod new-bark-town-area - Super-rod pallet-town-area - Good-rod pallet-town-area - Super-rod vermilion-city-area - Good-rod vermilion-city-area - Super-rod vermilion-city-ss-anne-dock - Good-rod vermilion-city-ss-anne-dock - Super-rod
    XAzure Bay - Wild Shalour City - Wild azure-bay-area - Good-rod shalour-city-area - Good-rod
    AlphaSapphire124 - Wild 126 - Wild 128 - Wild 129 - Wild 130 - Wild Route 107 - Wild special-encounter - Special-method
    MoonRoute 8 - Wild alola-route-8-main - Bubbling-spots alola-route-8-main - Super-rod
    UltraMoonAkala Outskirts - Wild Route 8 - Wild akala-outskirts-area - Bubbling-spots akala-outskirts-area - Super-rod alola-route-8-main - Bubbling-spots alola-route-8-main - Super-rod
    ShieldEast Lake Axewell - Wild Giant's Mirror - Wild Honeycalm Island - Wild Honeycalm Sea - Wild Hulbury - Wild Insular Sea - Wild Stepping-Stone Sea - Wild West Lake Axewell - Wild Workout Sea - Wild east-lake-axewell-area - Overworld-water hulbury-area - Bubbling-spots west-lake-axewell-area - Overworld-water
    ScarletLocation Data Not Yet Available - Wild special-encounter - Special-method

    Pokedex Entries

    GameEntry
    GoldIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
    SilverOn the dark ocean floor, its only means of communication is its constantly flashing lights.
    CrystalIts antennae, which evolved from a fin, have both positive and negative charges flowing through them.
    RubyCHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This POKéMON flashes its electric lights to exchange signals with others.
    SapphireCHINCHOU’s two antennas are filled with cells that generate strong electricity. This POKéMON’s cells create so much electrical power, it even makes itself tingle slightly.
    EmeraldWhen it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight’s reach.
    HeartgoldIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
    SoulsilverOn the dark ocean floor, its only means of communication is its constantly flashing lights.
    XOn the dark ocean floor, its only means of communication is its constantly flashing lights.
    YIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
    OmegaRubyChinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
    AlphaSapphireChinchou’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
    SunIts two antennae were originally fins. It discharges electricity to stun its prey before attacking.
    MoonIt lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.
    UltraSunIts two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing.
    UltraMoonChinchou blink their shining antennae at one another to claim their respective turf.
    SwordIts antennae, which evolved from a fin, have both positive and negative charges flowing through them.
    ShieldOn the dark ocean floor, its only means of communication is its constantly flashing lights.