Electric
Normal
62 | ||
55 | ||
52 | ||
109 | ||
94 | ||
109 | ||
Total | 481 |
Defensive Strengths: 2
|
Defensive Weaknesses: 4
|
Attack Strengths: 2
|
Attack Weaknesses: 7
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 100% | 100% | 100% | 50% | 100% | 100% | 200% | 100% | 200% | 50% | 100% | 100% | 100% | 0% | 100% | 100% | 50% | 100% |
Attack** | 100% | 100% | 200% | 50% | 50% | 100% | 100% | 100% | 0% | 200% | 100% | 100% | 50% | 0% | 50% | 100% | 50% | 100% |
Game | Entry |
---|---|
X | They flare their frills and generate energy. a single heliolisk can generate sufficient electricity to power a skyscraper. |
Y | It stimulates its muscles with electricity, boosting the strength in its legs and enabling it to run 100 yards in five seconds. |
Sword | A now-vanished desert culture treasured these pokémon. appropriately, when heliolisk came to the galar region, treasure came with them. |
Shield | One heliolisk basking in the sun with its frill outspread is all it would take to produce enough electricity to power a city. |
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Bulldoze | 1 | Ground | physical | 60 | 60 |
Charge | 1 | Electric | status | 0 | 0 |
Discharge | 1 | Electric | special | 80 | 80 |
Eerie Impulse | 1 | Electric | status | 0 | 0 |
Electrify | 1 | Electric | status | 0 | 0 |
Mud Slap | 1 | Ground | special | 20 | 20 |
Parabolic Charge | 1 | Electric | special | 65 | 65 |
Pound | 1 | Normal | physical | 40 | 40 |
Quick Attack | 1 | Normal | physical | 40 | 40 |
Tail Whip | 1 | Normal | status | 0 | 0 |
Thunder | 1 | Electric | special | 110 | 110 |
Thunder Shock | 1 | Electric | special | 40 | 40 |
Thunder Wave | 1 | Electric | status | 0 | 0 |
Thunderbolt | 1 | Electric | special | 90 | 90 |
Volt Switch | 1 | Electric | special | 70 | 70 |