Togedemaru

The Electric/Steel type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #777• Available in 3 game versions

Togedemaru - Electric/Steel type Pokemon from all Pokémon games with stats, moves, and evolution data
ElectricSteel

Pokemon Details

Species: Roly-Poly Pokémon

Height: 0.3 m

Weight: 3.3 kg

Abilities:

  • Iron Barbs
  • Lightning Rod
  • Sturdy (Hidden Ability)

Training

EV Yield: 2 Attack

Catch Rate: 180

Base Friendship: 50

Base Exp: 152

Growth Rate: Medium Fast

Breeding

Egg Groups:

  • Fairy
  • Field

Egg Cycles (Steps):

  • Min: 2314
  • Max: 2570

Gender:

  • Male: 50%
  • Female: 50%

Available Game Versions

Click a game to view specific data

Stats

98
63
65
40
73
96
Total
435

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves from All Games

The moves shown below are collected from all games where Togedemaru appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Thunder Shock1ElectricSpecial40100
Tackle1NormalPhysical40100
Defense Curl5NormalStatus--
Rollout9RockPhysical3090
Charge13ElectricStatus--
Spark17ElectricPhysical65100
Nuzzle21ElectricPhysical20100
Magnet Rise25ElectricStatus--
Discharge29ElectricSpecial80100
Zing Zap33ElectricPhysical80100
Electric Terrain37ElectricStatus--
Wild Charge41ElectricPhysical90100
Pin Missile45BugPhysical2595
Spiky Shield49GrassStatus--
Fell Stinger53BugPhysical50100

Game Locations

GameLocation
MoonBlush Mountain - Wild blush-mountain-area - Walk
UltraSunBlush Mountain - Wild blush-mountain-area - Sos-encounter blush-mountain-area - Walk
UltraMoonBlush Mountain - Wild Heahea Beach - Wild blush-mountain-area - Sos-encounter blush-mountain-area - Walk heahea-beach-area - Gift
ShieldLake of Outrage - Wild Route 8 - Wild galar-route-8-main - Overworld

Pokedex Entries

GameEntry
SunThe spiny fur on its back is normally at rest. When this Pokémon becomes agitated, its fur stands on end and stabs into its attackers.
MoonThe long hairs on its back act as lightning rods. The bolts of lightning it attracts are stored as energy in its electric sac.
UltraSunWhen it’s surprised or agitated, the 14 fur spikes on its back will stand up involuntarily.
UltraMoonIts capacity to produce electricity is somewhat limited, so it gets charged up by letting lightning strike it!
SwordWith the long hairs on its back, this Pokémon takes in electricity from other electric Pokémon. It stores what it absorbs in an electric sac.
ShieldWhen it’s in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately.