Helioptile

The Electric/Normal type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #694• Available in 3 game versions

Helioptile - Electric/Normal type Pokemon from all Pokémon games with stats, moves, and evolution data
ElectricNormal

Pokemon Details

Species: Generator Pokémon

Height: 0.5 m

Weight: 6 kg

Abilities:

  • Dry Skin
  • Sand Veil
  • Solar Power (Hidden Ability)

Training

EV Yield: 1 Speed

Catch Rate: 190

Base Friendship: 50

Base Exp: 58

Growth Rate: Medium Fast

Breeding

Egg Groups:

  • Dragon
  • Monster

Egg Cycles (Steps):

  • Min: 4884
  • Max: 5140

Gender:

  • Male: 50%
  • Female: 50%

Available Game Versions

Click a game to view specific data

Stats

38
33
44
61
43
70
Total
289

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves from All Games

The moves shown below are collected from all games where Helioptile appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Pound1NormalPhysical40100
Tail Whip1NormalStatus-100
Thunder Shock6ElectricSpecial40100
Charge11ElectricStatus--
Mud Slap13GroundSpecial20100
Swift15NormalSpecial60-
Quick Attack17NormalPhysical40100
Razor Wind22NormalSpecial80100
Parabolic Charge25ElectricSpecial50100
Breaking Swipe30DragonPhysical60100
Thunder Wave31ElectricStatus-100
Morning Sun32NormalStatus--
Bulldoze35GroundPhysical60100
Volt Switch40ElectricSpecial70100
Thunder44ElectricSpecial11070
Electrify45ElectricStatus--
Thunderbolt49ElectricSpecial90100

Game Locations

GameLocation
XRoute 9 - Wild friend-safari-electric - Walk kalos-route-9-area - Rough-terrain
ShieldGiant's Mirror - Wild Route 6 - Wild galar-route-6-area - Overworld
LegendsZASpecial-encounter - Special-method

Pokedex Entries

GameEntry
XThey make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.
YThe frills on either side of its head have cells that generate electricity when exposed to sunlight.
SwordWhen spread, the frills on its head act like solar panels, generating the power behind this Pokémon’s electric moves.
ShieldThe sun powers this Pokémon’s electricity generation. Interruption of that process stresses Helioptile to the point of weakness.