Archeops

The Rock/Flying type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #567• Available in 5 game versions

Archeops - Rock/Flying type Pokemon from all Pokémon games with stats, moves, and evolution data
RockFlying

Pokemon Details

Species: First Bird Pokémon

Height: 1.4 m

Weight: 32 kg

Abilities:

  • Defeatist

Training

EV Yield: 2 Attack

Catch Rate: 45

Base Friendship: 50

Base Exp: 177

Growth Rate: Medium Fast

Breeding

Egg Groups:

  • Flying
  • Water 3

Egg Cycles (Steps):

  • Min: 7454
  • Max: 7710

Gender:

  • Male: 87.5%
  • Female: 12.5%

Available Game Versions

Click a game to view specific data

Stats

140
65
75
112
65
110
Total
567

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves from All Games

The moves shown below are collected from all games where Archeops appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Wing Attack1FlyingPhysical60100
Leer1NormalStatus-100
Quick Attack1NormalPhysical40100
Rock Throw5RockPhysical5090
Double Team8NormalStatus--
Scary Face11NormalStatus-100
Pluck15FlyingPhysical60100
Ancientpower18RockSpecial60100
Ancient Power18RockSpecial60100
Agility21PsychicStatus--
Quick Guard25FightingStatus--
Acrobatics28FlyingPhysical55100
Dragonbreath31DragonSpecial60100
Dragon Breath31DragonSpecial60100
Crunch35DarkPhysical80100
Tailwind36FlyingStatus--
Endeavor40NormalPhysical-100
U Turn45BugPhysical70100
Rock Slide51RockPhysical7590
Dragon Claw56DragonPhysical80100
Thrash61NormalPhysical120100

Game Locations

GameLocation
BlackEvolve Archen - Evolution evolution-only - Evolution

Pokedex Entries

GameEntry
BlackThey are intelligent and will cooperate to catch prey. From the ground, they use a running start to take flight.
WhiteIt runs better than it flies. It catches prey by running at speeds comparable to those of an automobile.
Black2It runs better than it flies. It takes off into the sky by running at a speed of 25 mph.
White2It runs better than it flies. It takes off into the sky by running at a speed of 25 mph.
SunAlthough apparently able to fly, they tended to run along the ground, averaging speeds of roughly 25 mph.
MoonThey hunted in flocks. When one Archeops had the prey cornered, another would swoop on it.
UltraSunThis ancient Pokémon’s plumage is delicate, so if anyone other than an experienced professional tries to restore it, they will fail.
UltraMoonSaid to be an ancestor of bird Pokémon, the muscles it uses to flap its wings are still weak, so it needs a long runway in order to take off.
SwordIt needs a running start to take off. If Archeops wants to fly, it first needs to run nearly 25 mph, building speed over a course of about 2.5 miles.
ShieldThough capable of flight, Archeops was apparently better at hunting on the ground.