Zubat
The Poison/Flying type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.
Pokédex #41• Available in 18 game versions

Poison
Pokemon Details
Species: Bat Pokémon
Height: 0.8 m
Weight: 7.5 kg
Abilities:
Training
EV Yield: 1 Speed
Catch Rate: 255
Base Friendship: 50
Base Exp: 49
Growth Rate: Medium Fast
Breeding
Egg Groups:
Egg Cycles (Steps):
- Min:
- Max:
Gender:
- Male: %
- Female: %
Available Game Versions
Click a game to view specific dataStats
45
35
40
30
40
55
Total
245
Type Guide
Learn when this Pokémon is a good pick. “Great against” are types your moves hit hard. “Watch out for” are move types that hit you hard.
Great against
Grass×4
Fighting×2
Bug×2
Fairy×2
Watch out for
Electric×2
Ice×2
Psychic×2
Rock×2
Not very effective on
Electric×0.5
Poison×0.5
Ground×0.5
Rock×0.25
Ghost×0.5
Steel×0
Takes reduced damage from
Grass×0.25
Fighting×0.25
Poison×0.5
Bug×0.5
Fairy×0.5
Ground×0
Try a matchup
Pick the opponent’s types to see how your moves perform.
Your damage:×1Even
Tip: Dual-type opponents combine both types. For example, Water/Flying takes ×4 from Electric moves.
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Pokémon Moves by Learning Method
Moves from All Games
The moves shown below are collected from all games where Zubat appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Leech Life | 1 | Bug | Physical | 20 | 100 |
Absorb | 1 | Grass | Special | 20 | 100 |
Gust | 1 | Special | 40 | 100 | |
Hypnosis | 6 | Psychic | Status | - | 60 |
Supersonic | 10 | Normal | Status | - | 55 |
Astonish | 11 | Ghost | Physical | 30 | 100 |
Bite | 15 | Normal | Physical | 60 | 100 |
Confuse Ray | 21 | Ghost | Status | - | 100 |
Swift | 23 | Normal | Special | 60 | - |
Cross Poison | 25 | Poison | Physical | 70 | 100 |
Wing Attack | 28 | Physical | 35 | 100 | |
Acrobatics | 30 | Physical | 55 | 100 | |
Air Cutter | 31 | Physical | 55 | 95 | |
Haze | 36 | Ice | Status | - | - |
Mean Look | 36 | Normal | Status | - | - |
Venoshock | 37 | Poison | Special | 65 | 100 |
Poison Fang | 41 | Poison | Physical | 50 | 100 |
Air Slash | 41 | Special | 75 | 95 | |
Quick Guard | 43 | Fighting | Status | - | - |
Game Locations
Game | Location |
---|---|
LegendsArceus | Bolderoll Slope - Wild Cloudpool Ridge - Wild Deertrack Path - Wild Diamond Heath - Wild Nature’s Pantry - Wild Oreburrow Tunnel - Wild The Heartwood - Wild |
Blue | Mt. Moon - Wild Rock Tunnel - Wild Seafoam Islands - Wild Victory Road - Wild |
Gold | 32 - Wild 33 - Wild 4 - Wild 42 - Wild Burned Tower - Wild Dark Cave - Wild Ice Path - Wild Ilex Forest - Wild Mt. Moon - Wild Mt. Mortar - Wild Rock Tunnel - Wild Route 3 - Wild Slowpoke Well - Wild Tohjo Falls - Wild Union Cave - Wild Whirl Islands - Wild |
Crystal | 10 - Wild 30 - Wild 31 - Wild 32 - Wild 33 - Wild 4 - Wild 42 - Wild 9 - Wild Burned Tower - Wild Dark Cave - Wild Ice Path - Wild Mt. Moon - Wild Mt. Mortar - Wild Rock Tunnel - Wild Route 3 - Wild Slowpoke Well - Wild Tohjo Falls - Wild Union Cave - Wild Whirl Islands - Wild |
Ruby | Cave of Origin - Wild Granite Cave - Wild Meteor Falls - Wild Seafloor Cavern - Wild Shoal Cave - Wild Victory Road - Wild |
Firered | Icefall Cave - Wild Lost Cave - Wild Mt. Moon - Wild Rock Tunnel - Wild Seafoam Islands - Wild Victory Road - Wild |
Emerald | Altering Cave - Wild Cave of Origin - Wild Granite Cave - Wild Meteor Falls - Wild Seafloor Cavern - Wild Shoal Cave - Wild Victory Road - Wild |
Diamond | 204 - Wild 206 - Wild 207 - Wild 208 - Wild 209 - Wild 211 - Wild 216 - Wild 217 - Wild Acuity Lakefront - Wild Iron Island - Wild Lost Tower - Wild Mt. Coronet - Wild Oreburgh Gate - Wild Oreburgh Mine - Wild Ravaged Path - Wild Route 203 - Wild Wayward Cave - Wild |
Platinum | 204 - Wild 206 - Wild 207 - Wild 208 - Wild 209 - Wild 211 - Wild 214 - Wild 216 - Wild Iron Island - Wild Lost Tower - Wild Mt. Coronet - Wild Oreburgh Gate - Wild Oreburgh Mine - Wild Ravaged Path - Wild Route 203 - Wild Wayward Cave - Wild |
Heartgold | 32 - Wild 33 - Wild 4 - Wild 42 - Wild Burned Tower - Wild Cliff Cave - Wild Dark Cave - Wild Ice Path - Wild Ilex Forest - Wild Mt. Moon - Wild Mt. Mortar - Wild Rock Tunnel - Wild Route 3 - Wild Seafoam Islands - Wild Slowpoke Well - Wild Tohjo Falls - Wild Union Cave - Wild Whirl Islands - Wild |
Black2 | Castelia Sewers - Wild |
X | Connecting Cave - Wild |
AlphaSapphire | Cave of Origin - Wild Granite Cave - Wild Meteor Falls - Wild Scorched Slab - Wild Seafloor Cavern - Wild Sealed Chamber - Wild Shoal Cave - Wild Victory Road - Wild |
Moon | Diglett's Tunnel - Wild Hau'oli Cemetery - Wild Lush Jungle - Wild Memorial Hill - Wild Poké Pelago - Wild Seaward Cave - Wild Ten Carat Hill - Wild Verdant Cavern - Wild |
UltraMoon | Diglett's Tunnel - Wild Hau'oli Cemetery - Wild Memorial Hill - Wild Poké Pelago - Wild Sandy Cave - Wild Seaward Cave - Wild Ten Carat Hill - Wild Verdant Cavern - Wild |
Shield | Lakeside Cave - Wild Roaring-Sea Caves - Wild Tunnel To The Top - Wild |
BrilliantDiamond | 204 - Wild 206 - Wild 207 - Wild 208 - Wild 209 - Wild 211 - Wild 216 - Wild 217 - Wild Acuity Lakefront - Wild Bogsunk Cavern - Wild Grassland Cave - Wild Iron Island - Wild Lost Tower - Wild Mt. Coronet - Wild Oreburgh Gate - Wild Oreburgh Mine - Wild Ravaged Path - Wild Route 203 - Wild Spacious Cave - Wild Sunlit Cavern - Wild Swampy Cave - Wild Wayward Cave - Wild |
Pokedex Entries
Game | Entry |
---|---|
LegendsArceus | Makes its home in gloomy caves. Atrophied eyes have left this Pokémon blind, so it scans its surroundings via sound waves that it emits from its mouth as it flies. |
Red | Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets. |
Blue | Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets. |
Yellow | Emits ultrasonic cries while it flies. They act as a sonar used to check for objects in its way. |
Gold | While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings. |
Silver | Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles. |
Crystal | During the day, it gathers with others and hangs from the ceilings of old buildings and caves. |
Ruby | ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned. |
Sapphire | ZUBAT avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down. |
Firered | It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness. |
Leafgreen | It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets. |
Emerald | While living in pitch-black caverns, their eyes gradually grew shut and deprived them of vision. They use ultrasonic waves to detect obstacles. |
Diamond | Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth. |
Pearl | Disliking sunlight, it sleeps deep in forests and caves until sundown. |
Platinum | It checks its surroundings and location using reflections of the ultrasonic waves from its mouth. |
Heartgold | While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings. |
Soulsilver | Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles. |
Black2 | It does not need eyes, because it emits ultrasonic waves to check its surroundings while it flies. |
White2 | It does not need eyes, because it emits ultrasonic waves to check its surroundings while it flies. |
X | Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth. |
Y | It has no eyes. Instead, it relies on its ultrasonic cries for echolocation to flit about in darkness. |
OmegaRuby | Zubat remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned. |
AlphaSapphire | Zubat avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down. |
Sun | It sleeps in caves during the day. It has no eyes, so to check its surroundings while flying, it emits ultrasonic waves. |
Moon | When exposed to sunlight, they suffer burns. The frequency of their ultrasonic waves can differ slightly from colony to colony. |
UltraSun | It has no eyeballs, so it can’t see. It checks its surroundings via the ultrasonic waves it emits from its mouth. |
UltraMoon | Their skin is so thin that they’ll be burned if sunlight hits them. When it gets cold out, they gather together to warm one another’s bodies. |
Sword | It emits ultrasonic waves from its mouth to check its surroundings. Even in tight caves, Zubat flies around with skill. |
Shield | Zubat live in caves, down where the sun’s light won’t reach. In the morning, they gather together to keep each other warm as they sleep. |
BrilliantDiamond | Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth. |
ShiningPearl | Disliking sunlight, it sleeps deep in forests and caves until sundown. |