Duskull

The Ghost type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #355• Available in 7 game versions

Duskull - Ghost type Pokemon from all Pokémon games with stats, moves, and evolution data
Ghost

Pokemon Details

Species: Requiem Pokémon

Height: 0.8 m

Weight: 15 kg

Abilities:

  • Levitate
  • Frisk (Hidden Ability)

Training

EV Yield: 1 Special-defense

Catch Rate: 190

Base Friendship: 35

Base Exp: 59

Growth Rate: Fast

Breeding

Egg Groups:

  • Amorphous

Egg Cycles (Steps):

  • Min: 6169
  • Max: 6425

Gender:

  • Male: 50%
  • Female: 50%

Stats

40
90
20
30
90
25
Total
295

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves from All Games

The moves shown below are collected from all games where Duskull appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Night Shade1GhostPhysical-100
Leer1NormalStatus-100
Absorb1GrassSpecial20100
Disable5NormalStatus-55
Foresight12NormalStatus-100
Astonish16GhostPhysical30100
Leech Life18BugPhysical80100
Shadow Sneak22GhostPhysical40100
Confuse Ray23GhostStatus-100
Dark Pulse25DarkSpecial80100
Pursuit27DarkSpecial40100
Curse34???Status--
Will O Wisp38FireStatus-75
Hex38GhostSpecial65100
Payback41DarkPhysical50100
Shadow Ball41GhostSpecial80100
Mean Look45NormalStatus--
Future Sight49PsychicSpecial8090

Game Locations

GameLocation
LegendsArceusArena's Approach - Wild Avalanche Slopes - Wild Deadwood Haunt - Wild
Ruby123 - Wild Mt. Pyre - Wild Route 121 - Wild hoenn-route-121-area - Walk hoenn-route-123-area - Walk mt-pyre-1f - Walk mt-pyre-2f - Walk mt-pyre-3f - Walk mt-pyre-4f - Walk mt-pyre-5f - Walk mt-pyre-6f - Walk mt-pyre-outside - Walk mt-pyre-summit - Walk
SapphireMt. Pyre - Wild mt-pyre-4f - Walk mt-pyre-5f - Walk mt-pyre-6f - Walk mt-pyre-summit - Walk
PlatinumLost Tower - Wild Route 209 - Wild Turnback Cave - Wild lost-tower-1f - Walk lost-tower-2f - Walk lost-tower-3f - Walk lost-tower-4f - Walk lost-tower-5f - Walk sinnoh-route-209-area - Walk turnback-cave-before-pillar-1 - Walk turnback-cave-between-pillars-1-and-2 - Walk turnback-cave-pillar-1 - Walk
AlphaSapphireMt. Pyre - Wild special-encounter - Special-method
SwordDusty Bowl - Wild Giant's Cap - Wild Giant's Seat - Wild Motostoke Riverbank - Wild Route 6 - Wild Watchtower Ruins - Wild galar-route-6-area - Walk giants-seat-area - Overworld watchtower-ruins-area - Overworld watchtower-ruins-area - Walk
ShieldGiant's Cap - Wild Giant's Seat - Wild Motostoke Riverbank - Wild Route 6 - Wild Watchtower Ruins - Wild galar-route-6-area - Walk giants-seat-area - Overworld watchtower-ruins-area - Overworld watchtower-ruins-area - Walk
ScarletLocation Data Not Yet Available - Wild special-encounter - Special-method

Pokedex Entries

GameEntry
LegendsArceusI’ve heard that the children of Hisui all begin to behave once they’ve been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.
RubyDUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn.
SapphireDUSKULL wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers.
EmeraldA glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.
PlatinumIt loves the crying of children. It startles bad kids by passing through walls and making them cry.
OmegaRubyDuskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
AlphaSapphireDuskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
SwordIf it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.
ShieldMaking itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.