Duskull
The Ghost type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.
National #355• Available in 7 game versions

Pokemon Details
Species: Requiem Pokémon
Height: 0.8 m
Weight: 15 kg
Abilities:
- Levitate
- Frisk (Hidden Ability)
Training
EV Yield: 1 Special-defense
Catch Rate: 190
Base Friendship: 35
Base Exp: 59
Growth Rate: Fast
Breeding
Egg Groups:
- Amorphous
Egg Cycles (Steps):
- Min: 6169
- Max: 6425
Gender:
- Male: 50%
- Female: 50%
Available Game Versions
Click a game to view specific dataStats
Type Guide
See the full type chart →This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.
| Atk ⬇ / Def ➡ | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | — | — | — | — | — | — | — | — | — | — | — | — | ½× | 0× | — | — | ½× | — |
| Fire | — | ½× | ½× | — | 2× | 2× | — | — | — | — | — | 2× | ½× | — | ½× | — | 2× | — |
| Water | — | 2× | ½× | — | ½× | — | — | — | 2× | — | — | — | 2× | — | ½× | — | — | — |
| Electric | — | — | 2× | ½× | ½× | — | — | — | 0× | 2× | — | — | — | — | ½× | — | — | — |
| Grass | — | ½× | 2× | — | ½× | — | — | ½× | 2× | ½× | — | ½× | 2× | — | ½× | — | ½× | — |
| Ice | — | ½× | ½× | — | 2× | ½× | — | — | 2× | 2× | — | — | — | — | 2× | — | ½× | — |
| Fighting | 2× | — | — | — | — | 2× | — | ½× | — | ½× | ½× | ½× | 2× | 0× | — | 2× | 2× | ½× |
| Poison | — | — | — | — | 2× | — | — | ½× | ½× | — | — | — | ½× | ½× | — | — | 0× | 2× |
| Ground | — | 2× | — | 2× | ½× | — | — | 2× | — | 0× | — | ½× | 2× | — | — | — | 2× | — |
| — | — | — | ½× | 2× | — | 2× | — | — | — | — | 2× | ½× | — | — | — | ½× | — | |
| Psychic | — | — | — | — | — | — | 2× | 2× | — | — | ½× | — | — | — | — | 0× | ½× | — |
| Bug | — | ½× | — | — | 2× | — | ½× | ½× | — | ½× | 2× | — | — | ½× | — | 2× | ½× | ½× |
| Rock | — | 2× | — | — | — | 2× | ½× | — | ½× | 2× | — | 2× | — | — | — | — | ½× | — |
| Ghost | 0× | — | — | — | — | — | — | — | — | — | 2× | — | — | 2× | — | ½× | — | — |
| Dragon | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 2× | — | ½× | 0× |
| Dark | — | — | — | — | — | — | ½× | — | — | — | 2× | — | — | 2× | — | ½× | — | ½× |
| Steel | — | ½× | ½× | ½× | — | 2× | — | — | — | — | — | — | 2× | — | — | — | ½× | 2× |
| Fairy | — | ½× | — | — | — | — | 2× | ½× | — | — | — | — | — | — | 2× | 2× | ½× | — |
Try a matchup
Pick the opponent’s types to see how your moves perform.
Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.
Evolutions
Pokémon Moves by Learning Method
Moves from All Games
The moves shown below are collected from all games where Duskull appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.
| Name | Level | Type | Category | Power | Accuracy |
|---|---|---|---|---|---|
| Night Shade | 1 | Ghost | Physical | - | 100 |
| Leer | 1 | Normal | Status | - | 100 |
| Absorb | 1 | Grass | Special | 20 | 100 |
| Disable | 5 | Normal | Status | - | 55 |
| Foresight | 12 | Normal | Status | - | 100 |
| Astonish | 16 | Ghost | Physical | 30 | 100 |
| Leech Life | 18 | Bug | Physical | 80 | 100 |
| Shadow Sneak | 22 | Ghost | Physical | 40 | 100 |
| Confuse Ray | 23 | Ghost | Status | - | 100 |
| Dark Pulse | 25 | Dark | Special | 80 | 100 |
| Pursuit | 27 | Dark | Special | 40 | 100 |
| Curse | 34 | ??? | Status | - | - |
| Will O Wisp | 38 | Fire | Status | - | 75 |
| Hex | 38 | Ghost | Special | 65 | 100 |
| Payback | 41 | Dark | Physical | 50 | 100 |
| Shadow Ball | 41 | Ghost | Special | 80 | 100 |
| Mean Look | 45 | Normal | Status | - | - |
| Future Sight | 49 | Psychic | Special | 80 | 90 |
Game Locations
| Game | Location |
|---|---|
| LegendsArceus | Arena's Approach - Wild Avalanche Slopes - Wild Deadwood Haunt - Wild |
| Ruby | 123 - Wild Mt. Pyre - Wild Route 121 - Wild hoenn-route-121-area - Walk hoenn-route-123-area - Walk mt-pyre-1f - Walk mt-pyre-2f - Walk mt-pyre-3f - Walk mt-pyre-4f - Walk mt-pyre-5f - Walk mt-pyre-6f - Walk mt-pyre-outside - Walk mt-pyre-summit - Walk |
| Sapphire | Mt. Pyre - Wild mt-pyre-4f - Walk mt-pyre-5f - Walk mt-pyre-6f - Walk mt-pyre-summit - Walk |
| Platinum | Lost Tower - Wild Route 209 - Wild Turnback Cave - Wild lost-tower-1f - Walk lost-tower-2f - Walk lost-tower-3f - Walk lost-tower-4f - Walk lost-tower-5f - Walk sinnoh-route-209-area - Walk turnback-cave-before-pillar-1 - Walk turnback-cave-between-pillars-1-and-2 - Walk turnback-cave-pillar-1 - Walk |
| AlphaSapphire | Mt. Pyre - Wild special-encounter - Special-method |
| Sword | Dusty Bowl - Wild Giant's Cap - Wild Giant's Seat - Wild Motostoke Riverbank - Wild Route 6 - Wild Watchtower Ruins - Wild galar-route-6-area - Walk giants-seat-area - Overworld watchtower-ruins-area - Overworld watchtower-ruins-area - Walk |
| Shield | Giant's Cap - Wild Giant's Seat - Wild Motostoke Riverbank - Wild Route 6 - Wild Watchtower Ruins - Wild galar-route-6-area - Walk giants-seat-area - Overworld watchtower-ruins-area - Overworld watchtower-ruins-area - Walk |
| Scarlet | Location Data Not Yet Available - Wild special-encounter - Special-method |
Pokedex Entries
| Game | Entry |
|---|---|
| LegendsArceus | I’ve heard that the children of Hisui all begin to behave once they’ve been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children. |
| Ruby | DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn. |
| Sapphire | DUSKULL wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers. |
| Emerald | A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness. |
| Platinum | It loves the crying of children. It startles bad kids by passing through walls and making them cry. |
| OmegaRuby | Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn. |
| AlphaSapphire | Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers. |
| Sword | If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said. |
| Shield | Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls. |
