Barboach

The Water/Ground type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.

National #339• Available in 12 game versions

Barboach - Water/Ground type Pokemon from all Pokémon games with stats, moves, and evolution data
WaterGround

Pokemon Details

Species: Whiskers Pokémon

Height: 0.4 m

Weight: 1.9 kg

Abilities:

  • Oblivious
  • Anticipation
  • Hydration (Hidden Ability)

Training

EV Yield: 1 Hp

Catch Rate: 190

Base Friendship: 50

Base Exp: 58

Growth Rate: Medium Fast

Breeding

Egg Groups:

  • Water 2

Egg Cycles (Steps):

  • Min: 4884
  • Max: 5140

Gender:

  • Male: 50%
  • Female: 50%

Stats

48
43
50
46
41
60
Total
288

This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.

2×/4×Super effective
½×/¼×Not very effective
No effect
Normal damage
Pokémon type effectiveness chart: damage multiplier for each attacking type (rows) against each defending type (columns)
Atk ⬇ / Def ➡NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½×½×
Fire½×½×½×½×
Water½×½×½×
Electric½×½×½×
Grass½×½×½×½×½×½×½×
Ice½×½×½×½×
Fighting½×½×½×½×½×
Poison½×½×½×½×
Ground½×½×
Flying½×½×½×
Psychic½×½×
Bug½×½×½×½×½×½×½×
Rock½×½×½×
Ghost½×
Dragon½×
Dark½×½×½×
Steel½×½×½×½×
Fairy½×½×½×

Try a matchup

Pick the opponent’s types to see how your moves perform.

Your damage:×1Even

Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.

Pokémon Moves by Learning Method

Moves from All Games

The moves shown below are collected from all games where Barboach appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.

Moves learned by leveling up, sorted by level required
NameLevelTypeCategoryPowerAccuracy
Mud Slap1GroundPhysical20100
Mud Sport6GroundStatus--
Water Sport6WaterStatus--
Water Gun11WaterSpecial40100
Mud Bomb14GroundSpecial6585
Magnitude16GroundPhysical-100
Amnesia21PsychicStatus--
Water Pulse22WaterSpecial60100
Zen Headbutt25PsychicPhysical8090
Rest26PsychicStatus--
Snore26NormalPhysical40100
Earthquake31GroundPhysical100100
Aqua Tail35WaterPhysical9090
Muddy Water35WaterSpecial9085
Future Sight36PsychicSpecial8090
Fissure41GroundPhysical-30
Earth Power43GroundSpecial90100

Game Locations

GameLocation
LegendsArceusGapejaw Bog - Wild Lake Valor - Wild Wayward Cave - Wild
Ruby114 - Wild 120 - Wild Meteor Falls - Wild Route 111 - Wild Victory Road - Wild hoenn-route-111-area - Good-rod hoenn-route-111-area - Super-rod hoenn-route-114-area - Good-rod hoenn-route-114-area - Super-rod hoenn-route-120-area - Good-rod hoenn-route-120-area - Super-rod hoenn-victory-road-b2f - Good-rod hoenn-victory-road-b2f - Super-rod meteor-falls-area - Good-rod meteor-falls-area - Super-rod meteor-falls-b1f - Good-rod meteor-falls-b1f - Super-rod meteor-falls-back - Good-rod meteor-falls-back - Super-rod meteor-falls-backsmall-room - Good-rod meteor-falls-backsmall-room - Super-rod
Diamond208 - Wild 210 - Wild 212 - Wild 227 - Wild 228 - Wild Celestic Town - Wild Eterna City - Wild Great Marsh - Wild Mt. Coronet - Wild Oreburgh Gate - Wild Ravaged Path - Wild Route 205 - Wild celestic-town-area - Good-rod eterna-city-area - Good-rod great-marsh-area-1 - Good-rod great-marsh-area-2 - Good-rod great-marsh-area-3 - Good-rod great-marsh-area-4 - Good-rod great-marsh-area-6 - Good-rod mt-coronet-1f-route-207 - Good-rod mt-coronet-4f - Good-rod mt-coronet-b1f - Good-rod oreburgh-gate-b1f - Good-rod ravaged-path-area - Good-rod sinnoh-route-205-east-towards-eterna-city - Good-rod sinnoh-route-208-area - Good-rod sinnoh-route-210-west-towards-celestic-town - Good-rod sinnoh-route-212-east-towards-pastoria-city - Good-rod sinnoh-route-227-area - Good-rod sinnoh-route-228-area - Good-rod
Platinum210 - Wild 225 - Wild 227 - Wild 228 - Wild Eterna City - Wild Great Marsh - Wild Mt. Coronet - Wild Oreburgh Gate - Wild Ravaged Path - Wild Route 205 - Wild eterna-city-area - Good-rod great-marsh-area-1 - Good-rod great-marsh-area-2 - Good-rod great-marsh-area-3 - Good-rod great-marsh-area-4 - Good-rod great-marsh-area-5 - Good-rod great-marsh-area-6 - Good-rod mt-coronet-1f-route-207 - Good-rod mt-coronet-4f - Good-rod mt-coronet-b1f - Good-rod oreburgh-gate-b1f - Good-rod ravaged-path-area - Good-rod sinnoh-route-205-east-towards-eterna-city - Good-rod sinnoh-route-210-west-towards-celestic-town - Good-rod sinnoh-route-225-area - Good-rod sinnoh-route-227-area - Good-rod sinnoh-route-228-area - Good-rod
X19 - Wild Route 14 - Wild kalos-route-14-area - Good-rod kalos-route-19-area - Good-rod
AlphaSapphire114 - Wild 120 - Wild Meteor Falls - Wild Route 111 - Wild Scorched Slab - Wild Victory Road - Wild special-encounter - Special-method
MoonPaniola Town - Wild Poni Gauntlet - Wild Poni Meadow - Wild Seaward Cave - Wild Vast Poni Canyon - Wild paniola-town-area - Bubbling-spots paniola-town-area - Super-rod poni-gauntlet-area - Bubbling-spots poni-gauntlet-area - Super-rod poni-meadow-area - Bubbling-spots poni-meadow-area - Super-rod seaward-cave-area - Bubbling-spots seaward-cave-area - Super-rod vast-poni-canyon-northwest - Bubbling-spots vast-poni-canyon-northwest - Super-rod
UltraMoonPaniola Town - Wild Poni Gauntlet - Wild Poni Meadow - Wild Royal Avenue - Wild Seaward Cave - Wild Vast Poni Canyon - Wild paniola-town-area - Bubbling-spots paniola-town-area - Super-rod poni-gauntlet-area - Bubbling-spots poni-gauntlet-area - Super-rod poni-meadow-area - Bubbling-spots poni-meadow-area - Super-rod royal-avenue-area - Npc-trade seaward-cave-area - Bubbling-spots seaward-cave-area - Super-rod vast-poni-canyon-northwest - Bubbling-spots vast-poni-canyon-northwest - Super-rod
ShieldBallimere Lake - Wild Brawlers' Cave - Wild Galar Mine No. 2 - Wild Giant's Bed - Wild Giant's Foot - Wild Motostoke - Wild North Lake Miloch - Wild Roaring-Sea Caves - Wild Slumbering Weald - Wild Soothing Wetlands - Wild South Lake Miloch - Wild Stony Wilderness - Wild galar-mine-no-2-area - Bubbling-spots motostoke-main - Bubbling-spots north-lake-miloch-area - Bubbling-spots north-lake-miloch-area - Overworld-water slumbering-weald-deep - Bubbling-spots south-lake-miloch-main - Bubbling-spots south-lake-miloch-main - Overworld-water
BrilliantDiamond208 - Wild 210 - Wild 212 - Wild 227 - Wild 228 - Wild Bogsunk Cavern - Wild Celestic Town - Wild Eterna City - Wild Fountainspring Cave - Wild Great Marsh - Wild Mt. Coronet - Wild Oreburgh Gate - Wild Ravaged Path - Wild Riverbank Cave - Wild Route 205 - Wild Still-Water Cavern - Wild Swampy Cave - Wild
ScarletCasseroya Lake - Wild East Province (Area Three) - Wild Glaseado Mountain - Wild North Province (Area One) - Wild North Province (Area Two) - Wild South Province (Area Five) - Wild South Province (Area Four) - Wild South Province (Area One) - Wild South Province (Area Six) - Wild Tagtree Thicket - Wild West Province (Area Three) - Wild special-encounter - Special-method

Pokedex Entries

GameEntry
LegendsArceusMakes its home in swamps with murky water. The poor visibility hides this Pokémon from predators, and the slime on its body makes grasping it difficult.
RubyBARBOACH’s sensitive whiskers serve as a superb radar system. This POKéMON hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
SapphireBARBOACH’s body is covered with a slimy film. If a foe grabs it, this POKéMON just slips out of the enemy’s grip. This POKéMON grows weak if the slimy coating dries up.
EmeraldIts body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the BARBOACH’s body.
DiamondIt coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
PearlIts whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
PlatinumIts slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
XIt coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
YIts whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
OmegaRubyBarboach’s sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
AlphaSapphireBarboach’s body is covered with a slimy film. If a foe grabs it, this Pokémon just slips out of the enemy’s grip. This Pokémon grows weak if the slimy coating dries up.
SunIts two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey’s location.
MoonIts slippery body is hard to grasp, so much so that there are festivals where people compete to see how many they can catch barehanded.
UltraSunIts entire body is gooey. When pecked at by bird Pokémon, it slips and slides its way to freedom.
UltraMoonIts whiskers are filled with nerves. They can sense smells and flavors just as a person’s nose or tongue would.
SwordIts slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
ShieldIt probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
BrilliantDiamondIt coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
ShiningPearlIts whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
ScarletIts two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey’s location.
VioletIt probes muddy riverbeds with its two long whiskers. A slimy film protects its body.