Nosepass
The Rock type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.
National #299• Available in 10 game versions

Pokemon Details
Species: Compass Pokémon
Height: 1 m
Weight: 97 kg
Abilities:
- Sturdy
- Magnet Pull
- Sand Force (Hidden Ability)
Training
EV Yield: 1 Defense
Catch Rate: 255
Base Friendship: 50
Base Exp: 75
Growth Rate: Medium Fast
Breeding
Egg Groups:
- Mineral
Egg Cycles (Steps):
- Min: 4884
- Max: 5140
Gender:
- Male: 50%
- Female: 50%
Available Game Versions
Click a game to view specific dataStats
Type Guide
See the full type chart →This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.
| Atk ⬇ / Def ➡ | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | — | — | — | — | — | — | — | — | — | — | — | — | ½× | 0× | — | — | ½× | — |
| Fire | — | ½× | ½× | — | 2× | 2× | — | — | — | — | — | 2× | ½× | — | ½× | — | 2× | — |
| Water | — | 2× | ½× | — | ½× | — | — | — | 2× | — | — | — | 2× | — | ½× | — | — | — |
| Electric | — | — | 2× | ½× | ½× | — | — | — | 0× | 2× | — | — | — | — | ½× | — | — | — |
| Grass | — | ½× | 2× | — | ½× | — | — | ½× | 2× | ½× | — | ½× | 2× | — | ½× | — | ½× | — |
| Ice | — | ½× | ½× | — | 2× | ½× | — | — | 2× | 2× | — | — | — | — | 2× | — | ½× | — |
| Fighting | 2× | — | — | — | — | 2× | — | ½× | — | ½× | ½× | ½× | 2× | 0× | — | 2× | 2× | ½× |
| Poison | — | — | — | — | 2× | — | — | ½× | ½× | — | — | — | ½× | ½× | — | — | 0× | 2× |
| Ground | — | 2× | — | 2× | ½× | — | — | 2× | — | 0× | — | ½× | 2× | — | — | — | 2× | — |
| — | — | — | ½× | 2× | — | 2× | — | — | — | — | 2× | ½× | — | — | — | ½× | — | |
| Psychic | — | — | — | — | — | — | 2× | 2× | — | — | ½× | — | — | — | — | 0× | ½× | — |
| Bug | — | ½× | — | — | 2× | — | ½× | ½× | — | ½× | 2× | — | — | ½× | — | 2× | ½× | ½× |
| Rock | — | 2× | — | — | — | 2× | ½× | — | ½× | 2× | — | 2× | — | — | — | — | ½× | — |
| Ghost | 0× | — | — | — | — | — | — | — | — | — | 2× | — | — | 2× | — | ½× | — | — |
| Dragon | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 2× | — | ½× | 0× |
| Dark | — | — | — | — | — | — | ½× | — | — | — | 2× | — | — | 2× | — | ½× | — | ½× |
| Steel | — | ½× | ½× | ½× | — | 2× | — | — | — | — | — | — | 2× | — | — | — | ½× | 2× |
| Fairy | — | ½× | — | — | — | — | 2× | ½× | — | — | — | — | — | — | 2× | 2× | ½× | — |
Try a matchup
Pick the opponent’s types to see how your moves perform.
Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.
Pokémon Moves by Learning Method
Moves from All Games
The moves shown below are collected from all games where Nosepass appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.
| Name | Level | Type | Category | Power | Accuracy |
|---|---|---|---|---|---|
| Tackle | 1 | Normal | Physical | 35 | 95 |
| Harden | 7 | Normal | Status | - | - |
| Rock Throw | 13 | Rock | Physical | 50 | 90 |
| Block | 16 | Normal | Status | - | - |
| Rock Blast | 18 | Rock | Physical | 25 | 90 |
| Iron Defense | 18 | Steel | Status | - | - |
| Thunder Wave | 22 | Electric | Status | - | 100 |
| Spark | 25 | Electric | Physical | 65 | 100 |
| Rock Slide | 28 | Rock | Physical | 75 | 90 |
| Sandstorm | 31 | Rock | Status | - | - |
| Rest | 37 | Psychic | Status | - | - |
| Zap Cannon | 43 | Electric | Special | 100 | 50 |
| Lock On | 46 | Normal | Status | - | 100 |
| Power Gem | 49 | Rock | Special | 70 | 100 |
| Discharge | 55 | Electric | Special | 80 | 100 |
| Stone Edge | 61 | Rock | Physical | 100 | 80 |
| Earth Power | 79 | Ground | Special | 90 | 100 |
Game Locations
| Game | Location |
|---|---|
| LegendsArceus | Celestica Ruins - Wild Primeval Grotto - Wild special-encounter - Special-method |
| Ruby | Granite Cave - Wild granite-cave-b2f - Rock-smash |
| Platinum | Mt. Coronet - Wild mt-coronet-1f-from-exterior - Walk mt-coronet-1f-route-207 - Walk mt-coronet-1f-route-211 - Walk mt-coronet-1f-route-216 - Walk mt-coronet-2f - Walk mt-coronet-3f - Walk mt-coronet-4f - Walk mt-coronet-4f-small-room - Walk mt-coronet-5f - Walk mt-coronet-6f - Walk mt-coronet-b1f - Walk mt-coronet-exterior-blizzard - Walk mt-coronet-exterior-snowfall - Walk |
| Black2 | Chargestone Cave - Wild Clay Tunnel - Wild Underground Ruins - Wild chargestone-cave-1f - Walk chargestone-cave-b1f - Walk chargestone-cave-b2f - Walk clay-tunnel-area - Walk glacier-room-area - Walk iron-room-area - Walk rocky-mountain-room-area - Walk underground-ruins-area - Walk unova-route-6-hidden-grotto-mistralton-cave - Hidden-grotto |
| X | Route 10 - Wild friend-safari-rock - Walk kalos-route-10-area - Horde |
| AlphaSapphire | Granite Cave - Wild special-encounter - Special-method |
| Moon | Akala Outskirts - Wild akala-outskirts-area - Walk |
| Arceus | Special-encounter - Special-method |
| Scarlet | Location Data Not Yet Available - Wild special-encounter - Special-method |
Pokedex Entries
| Game | Entry |
|---|---|
| LegendsArceus | Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses. |
| Ruby | NOSEPASS’s magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another. |
| Sapphire | NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKéMON actually moves by a little over 3/8 of an inch every year. |
| Emerald | Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons. |
| Platinum | When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body. |
| Black2 | Its magnetic nose always faces north and draws iron objects to its body to protect itself better. |
| White2 | Its magnetic nose always faces north and draws iron objects to its body to protect itself better. |
| X | Its magnetic nose always faces north and draws iron objects to its body to protect itself better. |
| Y | Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings. |
| OmegaRuby | Nosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another. |
| AlphaSapphire | Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year. |
| Sun | The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey. |
| Moon | It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself. |
| UltraSun | It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second. |
| UltraMoon | It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close. |