Kirlia
The Psychic/Fairy type Pokemon. Discover comprehensive stats, moves, and evolutions across all games.
National #281• Available in 9 game versions

Pokemon Details
Species: Emotion Pokémon
Height: 0.8 m
Weight: 20.2 kg
Abilities:
- Synchronize
- Trace
- Telepathy (Hidden Ability)
Training
EV Yield: 2 Special-attack
Catch Rate: 120
Base Friendship: 35
Base Exp: 97
Growth Rate: Slow
Breeding
Egg Groups:
- Amorphous
- Human-like
Egg Cycles (Steps):
- Min: 4884
- Max: 5140
Gender:
- Male: 50%
- Female: 50%
Available Game Versions
Click a game to view specific dataStats
Type Guide
See the full type chart →This Pokémon's type(s) are highlighted below. Read across a highlighted row for its move effectiveness, and down a highlighted column for how much damage it takes.
| Atk ⬇ / Def ➡ | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | — | — | — | — | — | — | — | — | — | — | — | — | ½× | 0× | — | — | ½× | — |
| Fire | — | ½× | ½× | — | 2× | 2× | — | — | — | — | — | 2× | ½× | — | ½× | — | 2× | — |
| Water | — | 2× | ½× | — | ½× | — | — | — | 2× | — | — | — | 2× | — | ½× | — | — | — |
| Electric | — | — | 2× | ½× | ½× | — | — | — | 0× | 2× | — | — | — | — | ½× | — | — | — |
| Grass | — | ½× | 2× | — | ½× | — | — | ½× | 2× | ½× | — | ½× | 2× | — | ½× | — | ½× | — |
| Ice | — | ½× | ½× | — | 2× | ½× | — | — | 2× | 2× | — | — | — | — | 2× | — | ½× | — |
| Fighting | 2× | — | — | — | — | 2× | — | ½× | — | ½× | ½× | ½× | 2× | 0× | — | 2× | 2× | ½× |
| Poison | — | — | — | — | 2× | — | — | ½× | ½× | — | — | — | ½× | ½× | — | — | 0× | 2× |
| Ground | — | 2× | — | 2× | ½× | — | — | 2× | — | 0× | — | ½× | 2× | — | — | — | 2× | — |
| — | — | — | ½× | 2× | — | 2× | — | — | — | — | 2× | ½× | — | — | — | ½× | — | |
| Psychic | — | — | — | — | — | — | 2× | 2× | — | — | ½× | — | — | — | — | 0× | ½× | — |
| Bug | — | ½× | — | — | 2× | — | ½× | ½× | — | ½× | 2× | — | — | ½× | — | 2× | ½× | ½× |
| Rock | — | 2× | — | — | — | 2× | ½× | — | ½× | 2× | — | 2× | — | — | — | — | ½× | — |
| Ghost | 0× | — | — | — | — | — | — | — | — | — | 2× | — | — | 2× | — | ½× | — | — |
| Dragon | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 2× | — | ½× | 0× |
| Dark | — | — | — | — | — | — | ½× | — | — | — | 2× | — | — | 2× | — | ½× | — | ½× |
| Steel | — | ½× | ½× | ½× | — | 2× | — | — | — | — | — | — | 2× | — | — | — | ½× | 2× |
| Fairy | — | ½× | — | — | — | — | 2× | ½× | — | — | — | — | — | — | 2× | 2× | ½× | — |
Try a matchup
Pick the opponent’s types to see how your moves perform.
Tip: Dual-type opponents combine both types. For example, an Electric move deals ×4 to a Water/Flying opponent.
Evolutions
Pokémon Moves by Learning Method
Moves from All Games
The moves shown below are collected from all games where Kirlia appears. These may not match the specific moveset available in your game. Select a specific game version above to see the exact moves for that game.
| Name | Level | Type | Category | Power | Accuracy |
|---|---|---|---|---|---|
| Growl | 1 | Normal | Status | - | 100 |
| Confusion | 6 | Psychic | Special | 50 | 100 |
| Double Team | 11 | Normal | Status | - | - |
| Disarming Voice | 11 | Fairy | Special | 40 | - |
| Teleport | 16 | Psychic | Status | - | - |
| Lucky Chant | 17 | Normal | Status | - | - |
| Psybeam | 18 | Psychic | Special | 65 | 100 |
| Calm Mind | 21 | Psychic | Status | - | - |
| Magical Leaf | 22 | Grass | Special | 60 | - |
| Draining Kiss | 23 | Fairy | Special | 50 | 100 |
| Life Dew | 23 | Water | Status | - | - |
| Confuse Ray | 24 | Ghost | Status | - | 100 |
| Heal Pulse | 25 | Psychic | Status | - | - |
| Imprison | 33 | Psychic | Status | - | - |
| Future Sight | 40 | Psychic | Special | 80 | 90 |
| Mystical Fire | 44 | Fire | Special | 75 | 100 |
| Charm | 45 | Normal | Status | - | 100 |
| Hypnosis | 47 | Psychic | Status | - | 60 |
| Dream Eater | 54 | Psychic | Special | 100 | 100 |
| Stored Power | 64 | Psychic | Special | 20 | 100 |
Game Locations
| Game | Location |
|---|---|
| LegendsArceus | Heart's Crag - Wild Shrouded Ruins - Wild Snowpoint Temple - Wild evolution-only - Evolution |
| Ruby | Evolve Ralts - Evolution evolution-only - Evolution |
| Platinum | 212 - Wild Route 209 - Wild sinnoh-route-209-area - Walk sinnoh-route-212-north-towards-hearthome-city - Walk |
| X | Evolve Ralts - Evolution friend-safari-fairy - Walk |
| Shield | Evolve Ralts - Evolution rolling-fields-main - Overworld-special |
| Arceus | Evolution-only - Evolution |
| Scarlet | East Province (Area Two) - Wild West Province (Area Two) - Wild evolution-only - Evolution |
Pokedex Entries
| Game | Entry |
|---|---|
| LegendsArceus | It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities. |
| Ruby | It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This POKéMON controls psychokinetic powers with its highly developed brain. |
| Sapphire | KIRLIA uses the horns on its head to amplify its psychokinetic power. When the POKéMON uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery. |
| Emerald | A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings. |
| Platinum | If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about. |
| X | The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy. |
| Y | It has a psychic power that enables it to distort the space around it and see into the future. |
| OmegaRuby | It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain. |
| AlphaSapphire | Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery. |
| Sword | If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about. |
| Shield | It has a psychic power that enables it to distort the space around it and see into the future. |
| Scarlet | It has a psychic power that enables it to distort the space around it and see into the future. |
| Violet | The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy. |

