Hitmonchan

The Fighting type Pokemon. Discover comprehensive stats, moves, evolution chain, and game locations.

Pokédex #107

Hitmonchan - Fighting type Pokemon from  with stats, moves, and evolution data

Fighting

Pokemon Details

Species: Punching Pokémon

Height: 1.4 m

Weight: 50.2 kg

Abilities:

    Training

    EV Yield: 2 Special-defense

    Catch Rate: 45

    Base Friendship: 50

    Base Exp: 159

    Growth Rate: Medium Fast

    Breeding

    Egg Groups:

      Egg Cycles (Steps):

      • Min:
      • Max:

      Gender:

      • Male: %
      • Female: %

      Stats

      105
      79
      50
      35
      110
      76
      Total
      455

      Type Guide

      Learn when this Pokémon is a good pick. “Great against” are types your moves hit hard. “Watch out for” are move types that hit you hard.

      Great against

      Normal×2
      Ice×2
      Rock×2
      Dark×2
      Steel×2

      Watch out for

      Flying×2
      Psychic×2
      Fairy×2

      Not very effective on

      Poison×0.5
      Flying×0.5
      Psychic×0.5
      Bug×0.5
      Fairy×0.5
      Ghost×0

      Takes reduced damage from

      Bug×0.5
      Rock×0.5
      Dark×0.5

      Try a matchup

      Pick the opponent’s types to see how your moves perform.

      Your damage:×1Even

      Tip: Dual-type opponents combine both types. For example, Water/Flying takes ×4 from Electric moves.

      Pokémon Moves by Learning Method

      Moves learned by leveling up, sorted by level required
      NameLevelTypeCategoryPowerAccuracy
      Agility1
      Psychic
      Status--
      Comet Punch1
      Normal
      Physical1885
      Fire Punch33
      Fire
      Special75100
      Ice Punch38
      Ice
      Special75100
      Thunderpunch43
      Electric
      Special75100
      Mega Punch48
      Normal
      Physical8085
      Counter53
      Fighting
      Physical-100

      Game Locations

      GameLocation
      RedSaffron City - Wild
      BlueSaffron City - Wild

      Pokedex Entries

      GameEntry
      RedWhile apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
      BlueWhile apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.