Water
Grass
80 | ||
70 | ||
70 | ||
90 | ||
100 | ||
70 | ||
Total | 480 |
Defensive Strengths: 3
|
Defensive Weaknesses: 3
|
Attack Strengths: 2
|
Attack Weaknesses: 6
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 100% | 100% | 25% | 100% | 100% | 100% | 100% | 200% | 50% | 200% | 100% | 200% | 100% | 100% | 100% | 100% | 50% | 100% |
Attack** | 100% | 100% | 100% | 100% | 25% | 100% | 100% | 50% | 400% | 50% | 100% | 50% | 400% | 100% | 25% | 100% | 50% | 100% |
Game | Entry |
---|---|
Ruby | Ludicolo begins dancing as soon as it hears cheerful, festive music. this pokémon is said to appear when it hears the singing of children on hiking outings. |
Sapphire | Upon hearing an upbeat and cheerful rhythm, the cells in ludicolo’s body become very energetic and active. even in battle, this pokémon will exhibit an amazing amount of power. |
X | If it hears festive music, all its muscles fill with energy. it can’t help breaking out into a dance. |
Y | The rhythm of bright, festive music activates ludicolo’s cells, making it more powerful. |
Sword | The rhythm of bright, festive music activates ludicolo’s cells, making it more powerful. |
Shield | If it hears festive music, it begins moving in rhythm in order to amplify its power. |
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Astonish | 1 | Ghost | physical | 30 | 30 |
Growl | 1 | Normal | status | 0 | 0 |
Nature Power | 1 | Normal | status | 0 | 0 |
Mega Drain | 1 | Grass | special | 40 | 40 |