Water
55 | ||
130 | ||
115 | ||
50 | ||
50 | ||
75 | ||
Total | 475 |
Defensive Strengths: 2
|
Defensive Weaknesses: 4
|
Attack Strengths: 3
|
Attack Weaknesses: 3
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 100% | 50% | 50% | 200% | 200% | 50% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 50% | 100% |
Attack** | 100% | 200% | 50% | 100% | 50% | 100% | 100% | 100% | 200% | 100% | 100% | 100% | 200% | 100% | 50% | 100% | 100% | 100% |
Game | Entry |
---|---|
Red | The large pincer has 10000 hp of crushing power. however, its huge size makes it unwieldy to use. |
Gold | It can hardly lift its massive, overgrown pincer. the pincer’s size makes it difficult to aim properly. |
Silver | Its pincers grow peculiarly large. if it lifts the pincers too fast, it loses its balance and staggers. |
Firered | Its large and hard pincer has 10,000-horsepower strength. however, being so big, it is unwieldy to move. |
Leafgreen | The large pincer has 10,000-horsepower crushing force. however, its huge size makes it unwieldy to use. |
Heartgold | It can hardly lift its massive, overgrown pincer. the pincer’s size makes it difficult to aim properly. |
Soulsilver | Its pincers grow peculiarly large. if it lifts the pincers too fast, it loses its balance and staggers. |
Sword | Its large and hard pincer has 10,000-horsepower strength. however, being so big, it is unwieldy to move. |
Shield | Its oversized claw is very powerful, but when it’s not in battle, the claw just gets in the way. |
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Vicegrip | 1 | Normal | physical | 55 | 55 |
Mud Sport | 1 | Ground | status | 0 | 0 |
Leer | 9 | Normal | status | 0 | 0 |
Harden | 11 | Normal | status | 0 | 0 |
Bubblebeam | 15 | Water | special | 65 | 65 |
Mud Shot | 19 | Ground | physical | 55 | 55 |
Metal Claw | 21 | Steel | physical | 50 | 50 |
Stomp | 25 | Normal | physical | 65 | 65 |
Protect | 32 | Normal | status | 0 | 0 |
Guillotine | 37 | Normal | physical | 0 | 0 |
Slam | 44 | Normal | physical | 80 | 80 |
Brine | 51 | Water | special | 65 | 65 |
Crabhammer | 56 | Water | special | 90 | 90 |
Flail | 63 | Normal | physical | 0 | 0 |