Ground
Rock
115 | ||
140 | ||
130 | ||
55 | ||
55 | ||
40 | ||
Total | 535 |
Defensive Strengths: 6
|
Defensive Weaknesses: 6
|
Attack Strengths: 5
|
Attack Weaknesses: 4
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 50% | 50% | 400% | 0% | 400% | 200% | 200% | 25% | 200% | 50% | 100% | 100% | 50% | 100% | 100% | 100% | 200% | 100% |
Attack** | 100% | 400% | 100% | 200% | 50% | 200% | 50% | 200% | 50% | 0% | 100% | 100% | 200% | 100% | 100% | 100% | 100% | 100% |
Game | Entry |
---|---|
Platinum | It can launch a rock held in its hand like a missile by tightening then expanding muscles instantly. |
X | From holes in its palms, it fires out geodude. its carapace can withstand volcanic eruptions. |
Y | It puts rocks in holes in its palms and uses its muscles to shoot them. geodude are shot at rare times. |
Sword | It can load up to three projectiles per arm into the holes in its hands. what launches out of those holes could be either rocks or roggenrola. |
Shield | It relies on its carapace to deflect incoming attacks and throw its enemy off balance. as soon as that happens, it drives its drill into the foe. |