Fighting
50 | ||
95 | ||
95 | ||
35 | ||
110 | ||
70 | ||
Total | 455 |
Defensive Strengths: 3
|
Defensive Weaknesses: 3
|
Attack Strengths: 5
|
Attack Weaknesses: 6
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 200% | 200% | 50% | 50% | 100% | 100% | 50% | 100% | 200% |
Attack** | 200% | 100% | 100% | 100% | 100% | 200% | 100% | 50% | 100% | 50% | 50% | 50% | 200% | 0% | 100% | 200% | 200% | 50% |
Game | Entry |
---|---|
Gold | If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard. |
Silver | It launches kicks while spinning. if it spins at high speed, it may bore its way into the ground. |
Heartgold | If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like. |
Soulsilver | It launches kicks while spinning. if it spins at high speed, it may bore its way into the ground. |
Sword | It launches kicks while spinning. if it spins at high speed, it may bore its way into the ground. |
Shield | After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves. |