Psychic
65 | ||
65 | ||
60 | ||
130 | ||
95 | ||
110 | ||
Total | 525 |
Defensive Strengths: 3
|
Defensive Weaknesses: 2
|
Attack Strengths: 2
|
Attack Weaknesses: 3
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 100% | 100% | 100% | 100% | 100% | 100% | 50% | 100% | 100% | 100% | 50% | 200% | 100% | 200% | 100% | 200% | 100% | 100% |
Attack** | 100% | 100% | 100% | 100% | 100% | 100% | 200% | 200% | 100% | 100% | 50% | 100% | 100% | 100% | 100% | 0% | 50% | 100% |
Game | Entry |
---|---|
Gold | It uses the fine hair that covers its body to sense air currents and predict its enemy’s actions. |
Silver | By reading air currents, it can predict things such as the weather or its foe’s next move. |
Platinum | Its fur is so sensitive, it can sense minute shifts in the air and predict the weather. |
Heartgold | It uses the fine hair that covers its body to sense air currents and predict its enemy’s actions. |
Soulsilver | By reading air currents, it can predict things such as the weather or its foe’s next move. |
X | The tip of its forked tail quivers when it is predicting its opponent’s next move. |
Y | Its fur is so sensitive, it can feel minute shifts in the air and predict the weather...and its foes’ thoughts. |
Sun | It can instantaneously sense its opponent’s movements by feeling air currents with its fine fur. |
Moon | It unleashes psychic power from the orb on its forehead. when its power is exhausted, the orb grows dull and dark. |
Sword | By reading air currents, it can predict things such as the weather or its foe’s next move. |
Shield | It unleashes psychic power from the orb on its forehead. when its power is exhausted, the orb grows dull and dark. |
Scarlet | The tip of its forked tail quivers when it is predicting its opponent’s next move. |
Violet | It uses the fine hair that covers its body to sense air currents and predict its enemy’s actions. |
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Tackle | 1 | Normal | physical | 40 | 40 |
Helping Hand | 1 | Normal | status | 0 | 0 |
Tail Whip | 1 | Normal | status | 0 | 0 |
Sand Attack | 5 | Ground | status | 0 | 0 |
Quick Attack | 13 | Normal | physical | 40 | 40 |
Swift | 17 | Normal | special | 60 | 60 |
Psybeam | 21 | Psychic | special | 65 | 65 |
Future Sight | 25 | Psychic | special | 100 | 100 |
Psych Up | 29 | Normal | status | 0 | 0 |
Morning Sun | 33 | Normal | status | 0 | 0 |
Psychic | 37 | Psychic | special | 90 | 90 |
Last Resort | 41 | Normal | physical | 140 | 140 |
Power Swap | 45 | Psychic | status | 0 | 0 |