Normal
60 | ||
60 | ||
60 | ||
60 | ||
60 | ||
60 | ||
Total | 360 |
Defensive Strengths: 1
|
Defensive Weaknesses: 1
|
Attack Strengths: 0
|
Attack Weaknesses: 3
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 100% | 100% | 100% | 100% | 100% | 100% | 200% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% | 100% | 100% | 100% |
Attack** | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 50% | 0% | 100% | 100% | 50% | 100% |
Game | Entry |
---|---|
Ruby | All the spinda that exist in the world are said to have utterly unique spot patterns. the shaky, tottering steps of this pokémon give it the appearance of dancing. |
Sapphire | No two spinda are said to have identical spot patterns on their hides. this pokémon moves in a curious manner as if it is stumbling in dizziness. its lurching movements can cause the opponent to become confused. |
X | No two spinda have the same pattern of spots. its tottering step fouls the aim of foes. |
Y | The chances of two spinda having identical spot patterns is less than one in four billion. |
Sun | Its steps are staggering and unsteady, but spinda thinks it’s walking in a straight line. |
Moon | Each and every spinda has a slightly different configuration of spots. there are collectors who enjoy the tiny differences in their spot patterns. |
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Uproar | 5 | Normal | physical | 50 | 50 |
Copycat | 10 | Normal | status | 0 | 0 |
Feint Attack | 14 | Dark | physical | 60 | 60 |
Psybeam | 19 | Psychic | special | 65 | 65 |
Hypnosis | 23 | Psychic | status | 0 | 0 |
Dizzy Punch | 28 | Normal | physical | 70 | 70 |
Sucker Punch | 32 | Dark | physical | 80 | 80 |
Teeter Dance | 37 | Normal | status | 0 | 0 |
Psych Up | 41 | Normal | status | 0 | 0 |
Double Edge | 46 | Normal | physical | 120 | 120 |
Flail | 50 | Normal | physical | 0 | 0 |
Thrash | 50 | Normal | physical | 90 | 90 |