Water
Poison
65 | ||
95 | ||
85 | ||
55 | ||
55 | ||
85 | ||
Total | 440 |
Defensive Strengths: 3
|
Defensive Weaknesses: 7
|
Attack Strengths: 2
|
Attack Weaknesses: 5
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 100% | 50% | 50% | 200% | 100% | 50% | 50% | 50% | 200% | 100% | 200% | 100% | 100% | 100% | 100% | 100% | 50% | 50% |
Attack** | 100% | 200% | 50% | 100% | 100% | 100% | 100% | 50% | 100% | 100% | 100% | 100% | 100% | 50% | 50% | 100% | 0% | 200% |
Game | Entry |
---|---|
Gold | To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once. |
Silver | The small spikes covering its body developed from scales. they inject a toxin that causes fainting. |
Heartgold | To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once. |
Soulsilver | The small spikes covering its body developed from scales. they inject a toxin that causes fainting. |
X | To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once. |
Y | The small spikes covering its body developed from scales. they inject a toxin that causes fainting. |
Sword | When faced with a larger opponent, it swallows as much water as it can to match the opponent’s size. |
Shield | The small spikes covering its body developed from scales. they inject a toxin that causes fainting. |
Scarlet | Be cautious if this pokémon starts sucking in water—it will soon attack by scattering the toxic spikes that grow all over its body. |
Violet | Experienced fishers say they try to catch qwilfish in the brief moment that these pokémon become defenseless just after launching poisonous spikes. |
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Tackle | 1 | Normal | physical | 35 | 35 |
Harden | 4 | Normal | status | 0 | 0 |
Water Gun | 8 | Water | special | 40 | 40 |
Fell Stinger | 12 | Bug | physical | 50 | 50 |
Minimize | 16 | Normal | status | 0 | 0 |
Spikes | 20 | Ground | status | 0 | 0 |
Brine | 24 | Water | special | 65 | 65 |
Poison Jab | 28 | Poison | physical | 80 | 80 |
Pin Missile | 32 | Bug | physical | 25 | 25 |
Toxic Spikes | 36 | Poison | status | 0 | 0 |
Spit Up | 40 | Normal | special | 0 | 0 |
Stockpile | 40 | Normal | status | 0 | 0 |
Toxic | 44 | Poison | status | 0 | 0 |
Aqua Tail | 48 | Water | physical | 90 | 90 |
Acupressure | 52 | Normal | status | 0 | 0 |
Destiny Bond | 56 | Ghost | status | 0 | 0 |