Fighting
100 | ||
120 | ||
90 | ||
40 | ||
60 | ||
80 | ||
Total | 490 |
Defensive Strengths: 3
|
Defensive Weaknesses: 3
|
Attack Strengths: 5
|
Attack Weaknesses: 6
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defense* | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 200% | 200% | 50% | 50% | 100% | 100% | 50% | 100% | 200% |
Attack** | 200% | 100% | 100% | 100% | 100% | 200% | 100% | 50% | 100% | 50% | 50% | 50% | 200% | 0% | 100% | 200% | 200% | 50% |
Game | Entry |
---|---|
Sun | They form groups of roughly 20 individuals. their mutual bond is remarkable—they will never let down a comrade. |
Moon | They battle with hard berries for weapons. their techniques are passed from the boss to the group, generation upon generation. |
Sword | Displaying amazing teamwork, they follow the orders of their boss as they all help out in the search for their favorite berries. |
Shield | Passimian live in groups of about 20, with each member performing an assigned role. through cooperation, the group survives. |
Scarlet | This pokémon battles by throwing hard berries. it won’t obey a trainer who throws poké balls without skill. |
Violet | The boss chooses 10 members of the group to go out hunting. the hunting party will evenly split the food they find with the rest of the group. |
Name | Level | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Leer | 1 | Normal | status | 0 | 0 |
Tackle | 1 | Normal | physical | 40 | 40 |
Rock Smash | 5 | Fighting | physical | 40 | 40 |
Focus Energy | 10 | Normal | status | 0 | 0 |
Beat Up | 15 | Dark | physical | 0 | 0 |
Scary Face | 20 | Normal | status | 0 | 0 |
Take Down | 25 | Normal | physical | 90 | 90 |
Fling | 30 | Dark | physical | 0 | 0 |
Bulk Up | 35 | Fighting | status | 0 | 0 |
Thrash | 40 | Normal | physical | 120 | 120 |
Double Edge | 45 | Normal | physical | 120 | 120 |
Close Combat | 50 | Fighting | physical | 120 | 120 |
Reversal | 55 | Fighting | physical | 0 | 0 |
Giga Impact | 60 | Normal | physical | 150 | 150 |